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Let ignore_check do its work when server is NULL

A NULL-check has been added to the ignore_match_server macro, making the
function safe from a pointer perspective.
Fixes #193 in the meanwhile.
This commit is contained in:
LemonBoy 2015-11-22 16:57:45 +01:00
parent fbb838b3b0
commit 8701cbc972

View File

@ -97,8 +97,8 @@ static int ignore_match_pattern(IGNORE_REC *rec, const char *text)
match_wildcards((rec)->mask, nick)))
#define ignore_match_server(rec, server) \
((rec)->servertag == NULL || \
g_ascii_strcasecmp((server)->tag, (rec)->servertag) == 0)
((rec)->servertag == NULL || ((server) != NULL && \
g_ascii_strcasecmp((server)->tag, (rec)->servertag) == 0))
#define ignore_match_channel(rec, channel) \
((rec)->channels == NULL || ((channel) != NULL && \
@ -135,7 +135,6 @@ int ignore_check(SERVER_REC *server, const char *nick, const char *host,
char *nickmask;
int len, best_mask, best_match, best_patt;
g_return_val_if_fail(server != NULL, 0);
if (nick == NULL) nick = "";
chanrec = server == NULL || channel == NULL ? NULL :