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mirror of https://gitlab.xiph.org/xiph/icecast-common.git synced 2024-09-01 03:54:15 -04:00
icecast-common/net/sock.c
Michael Smith c32404d742 Lots of fixes for screwy code formatting, plus:
make streams public by default, send ice-private: 1 to make them private.
However, default config file has yp servers commented out.

A little fix for compilation on some solaris systems

Redo some config file stuff: now all the passwords are inside an element
<authentication>, (though for now they're also accepted in the old location),
and added admin username and password. Move some of the admin activities over
to using the admin passwords (admin action that affect a mountpoint use the
source password)

Fill in some (but not yet all, maybe i'll do that later) of the infrastructure
for per-mountpoint passwords.

Fix lots of headers/code so that it works properly/portably  on non-win32
systems.

svn path=/trunk/net/; revision=4325
2003-02-06 13:10:48 +00:00

676 lines
14 KiB
C

/* sock.c
* - General Socket Functions
*
* Copyright (c) 1999 the icecast team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#include <sys/types.h>
#include <ctype.h>
#include <string.h>
#include <fcntl.h>
#include <errno.h>
#ifndef _WIN32
#include <unistd.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <arpa/inet.h>
#include <sys/time.h>
#include <netdb.h>
#else
#include <winsock2.h>
#define vsnprintf _vsnprintf
#define EINPROGRESS WSAEINPROGRESS
#define ENOTSOCK WSAENOTSOCK
#define EWOULDBLOCK WSAEWOULDBLOCK
#define EALREADY WSAEALREADY
#define socklen_t int
#endif
#include "sock.h"
#include "resolver.h"
/* sock_initialize
**
** initializes the socket library. you must call this
** before using the library!
*/
void sock_initialize(void)
{
#ifdef _WIN32
WSADATA wsad;
WSAStartup(0x0101, &wsad);
#endif
resolver_initialize();
}
/* sock_shutdown
**
** shutdown the socket library. remember to call this when you're
** through using the lib
*/
void sock_shutdown(void)
{
#ifdef _WIN32
WSACleanup();
#endif
}
/* sock_get_localip
**
** gets the local ip address for the machine
** the ip it returns *should* be on the internet.
** in any case, it's as close as we can hope to get
** unless someone has better ideas on how to do this
*/
char *sock_get_localip(char *buff, int len)
{
char temp[1024];
if (gethostname(temp, 1024) != 0)
return NULL;
if (resolver_getip(temp, buff, len))
return buff;
return NULL;
}
/* sock_error
**
** returns the last socket error
*/
int sock_error(void)
{
#ifdef _WIN32
return WSAGetLastError();
#else
return errno;
#endif
}
/* sock_recoverable
**
** determines if the socket error is recoverable
** in terms of non blocking sockets
*/
int sock_recoverable(int error)
{
return (error == 0 || error == EAGAIN || error == EINTR ||
error == EINPROGRESS || error == EWOULDBLOCK);
}
int sock_stalled (int error)
{
return error == EAGAIN || error == EINPROGRESS || error == EWOULDBLOCK ||
error == EALREADY;
}
int sock_success (int error)
{
return error == 0;
}
int sock_connect_pending (int error)
{
return error == EINPROGRESS || error == EALREADY;
}
/* sock_valid_socket
**
** determines if a sock_t represents a valid socket
*/
int sock_valid_socket(sock_t sock)
{
int ret;
int optval;
socklen_t optlen;
optlen = sizeof(int);
ret = getsockopt(sock, SOL_SOCKET, SO_TYPE, &optval, &optlen);
return (ret == 0);
}
/* inet_aton
**
** turns an ascii ip address into a binary representation
*/
#ifdef _WIN32
int inet_aton(const char *s, struct in_addr *a)
{
int lsb, b2, b3, msb;
if (sscanf(s, "%d.%d.%d.%d", &lsb, &b2, &b3, &msb) < 4) {
return 0;
}
a->s_addr = inet_addr(s);
return (a->s_addr != INADDR_NONE);
}
#endif /* _WIN32 */
/* sock_set_blocking
**
** set the sock blocking or nonblocking
** SOCK_BLOCK for blocking
** SOCK_NONBLOCK for nonblocking
*/
int sock_set_blocking(sock_t sock, const int block)
{
#ifdef _WIN32
int varblock = block;
#endif
if ((!sock_valid_socket(sock)) || (block < 0) || (block > 1))
return SOCK_ERROR;
#ifdef _WIN32
return ioctlsocket(sock, FIONBIO, &varblock);
#else
return fcntl(sock, F_SETFL, (block == SOCK_BLOCK) ? 0 : O_NONBLOCK);
#endif
}
int sock_set_nolinger(sock_t sock)
{
struct linger lin = { 0, 0 };
return setsockopt(sock, SOL_SOCKET, SO_LINGER, (void *)&lin,
sizeof(struct linger));
}
int sock_set_nodelay(sock_t sock)
{
int nodelay = 1;
return setsockopt(sock, IPPROTO_TCP, TCP_NODELAY, (void *)nodelay,
sizeof(int));
}
int sock_set_keepalive(sock_t sock)
{
int keepalive = 1;
return setsockopt(sock, SOL_SOCKET, SO_KEEPALIVE, (void *)&keepalive,
sizeof(int));
}
/* sock_close
**
** close the socket
*/
int sock_close(sock_t sock)
{
#ifdef _WIN32
return closesocket(sock);
#else
return close(sock);
#endif
}
/* sock_writev
*
* write multiple buffers at once, return bytes actually written
*/
#ifdef HAVE_WRITEV
ssize_t sock_writev (int sock, const struct iovec *iov, const size_t count)
{
return writev (sock, iov, count);
}
#else
ssize_t sock_writev (int sock, const struct iovec *iov, const size_t count)
{
int i = count, accum = 0, ret;
const struct iovec *v = iov;
while (i)
{
if (v->iov_base && v->iov_len)
{
ret = sock_write_bytes (sock, v->iov_base, v->iov_len);
if (ret == -1 && accum==0)
return -1;
if (ret == -1)
ret = 0;
accum += ret;
if (ret < (int)v->iov_len)
break;
}
v++;
i--;
}
return accum;
}
#endif
/* sock_write_bytes
**
** write bytes to the socket
** this function will _NOT_ block
*/
int sock_write_bytes(sock_t sock, const void *buff, const size_t len)
{
/* sanity check */
if (!buff) {
return SOCK_ERROR;
} else if (len <= 0) {
return SOCK_ERROR;
} /*else if (!sock_valid_socket(sock)) {
return SOCK_ERROR;
} */
return send(sock, buff, len, 0);
}
/* sock_write_string
**
** writes a string to a socket
** this function always blocks even if the socket is nonblocking
*/
int sock_write_string(sock_t sock, const char *buff)
{
return (sock_write_bytes(sock, buff, strlen(buff)) > 0);
}
/* sock_write
**
** write a formatted string to the socket
** this function will always block, even if the socket is nonblocking
** will truncate the string if it's greater than 1024 chars.
*/
int sock_write(sock_t sock, const char *fmt, ...)
{
char buff[1024];
va_list ap;
va_start(ap, fmt);
vsnprintf(buff, 1024, fmt, ap);
va_end(ap);
return sock_write_bytes(sock, buff, strlen(buff));
}
int sock_read_bytes(sock_t sock, char *buff, const int len)
{
/*if (!sock_valid_socket(sock)) return 0; */
if (!buff) return 0;
if (len <= 0) return 0;
return recv(sock, buff, len, 0);
}
/* sock_read_line
**
** Read one line of at max len bytes from sock into buff.
** If ok, return 1 and nullterminate buff. Otherwize return 0.
** Terminating \n is not put into the buffer.
**
** this function will probably not work on sockets in nonblocking mode
*/
int sock_read_line(sock_t sock, char *buff, const int len)
{
char c = '\0';
int read_bytes, pos;
/*if (!sock_valid_socket(sock)) {
return 0;
} else*/ if (!buff) {
return 0;
} else if (len <= 0) {
return 0;
}
pos = 0;
read_bytes = recv(sock, &c, 1, 0);
if (read_bytes < 0) {
return 0;
}
while ((c != '\n') && (pos < len) && (read_bytes == 1)) {
if (c != '\r')
buff[pos++] = c;
read_bytes = recv(sock, &c, 1, 0);
}
if (read_bytes == 1) {
buff[pos] = '\0';
return 1;
} else {
return 0;
}
}
/* see if a connection can be written to
** return -1 unable to check
** return 0 for not yet
** return 1 for ok
*/
int sock_connected (int sock, unsigned timeout)
{
fd_set wfds;
int val = SOCK_ERROR;
socklen_t size = sizeof val;
struct timeval tv;
tv.tv_sec = timeout;
tv.tv_usec = 0;
FD_ZERO(&wfds);
FD_SET(sock, &wfds);
switch (select(sock + 1, NULL, &wfds, NULL, &tv))
{
case 0: return SOCK_TIMEOUT;
default: if (getsockopt(sock, SOL_SOCKET, SO_ERROR, &val, &size) < 0)
val = SOCK_ERROR;
case -1: return val;
}
}
#ifdef HAVE_GETADDRINFO
int sock_connect_non_blocking (const char *hostname, const unsigned port)
{
int sock = SOCK_ERROR;
struct addrinfo *ai, *head, hints;
char service[8];
memset (&hints, 0, sizeof (hints));
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
snprintf (service, sizeof (service), "%u", port);
if (getaddrinfo (hostname, service, &hints, &head))
return SOCK_ERROR;
ai = head;
while (ai)
{
if ((sock = socket (ai->ai_family, ai->ai_socktype, ai->ai_protocol))
> -1)
{
sock_set_blocking (sock, SOCK_NONBLOCK);
if (connect(sock, ai->ai_addr, ai->ai_addrlen) < 0 &&
!sock_connect_pending(sock_error()))
{
sock_close (sock);
sock = SOCK_ERROR;
}
else
break;
}
ai = ai->ai_next;
}
if (head) freeaddrinfo (head);
return sock;
}
sock_t sock_connect_wto(const char *hostname, const int port, const int timeout)
{
int sock = SOCK_ERROR;
struct addrinfo *ai, *head, hints;
char service[8];
memset (&hints, 0, sizeof (hints));
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
snprintf (service, sizeof (service), "%u", port);
if (getaddrinfo (hostname, service, &hints, &head))
return SOCK_ERROR;
ai = head;
while (ai)
{
if ((sock = socket (ai->ai_family, ai->ai_socktype, ai->ai_protocol))
> -1)
{
if (timeout)
{
sock_set_blocking (sock, SOCK_NONBLOCK);
if (connect (sock, ai->ai_addr, ai->ai_addrlen) < 0)
{
int ret = sock_connected (sock, timeout);
if (ret <= 0)
{
sock_close (sock);
sock = SOCK_ERROR;
}
}
sock_set_blocking(sock, SOCK_BLOCK);
}
else
{
if (connect (sock, ai->ai_addr, ai->ai_addrlen) < 0)
{
sock_close (sock);
sock = SOCK_ERROR;
}
}
}
ai = ai->ai_next;
}
if (head) freeaddrinfo (head);
return sock;
}
#else
int sock_try_connection (int sock, const char *hostname, const unsigned port)
{
struct sockaddr_in sin, server;
char ip[20];
if (!hostname || !hostname[0] || port == 0)
return -1;
memset(&sin, 0, sizeof(struct sockaddr_in));
memset(&server, 0, sizeof(struct sockaddr_in));
if (!resolver_getip(hostname, ip, 20))
{
sock_close (sock);
return -1;
}
if (inet_aton(ip, (struct in_addr *)&sin.sin_addr) == 0)
{
sock_close(sock);
return -1;
}
memcpy(&server.sin_addr, &sin.sin_addr, sizeof(struct sockaddr_in));
server.sin_family = AF_INET;
server.sin_port = htons(port);
return connect(sock, (struct sockaddr *)&server, sizeof(server));
}
int sock_connect_non_blocking (const char *hostname, const unsigned port)
{
int sock;
sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == -1)
return -1;
sock_set_blocking (sock, SOCK_NONBLOCK);
sock_try_connection (sock, hostname, port);
return sock;
}
sock_t sock_connect_wto(const char *hostname, const int port, const int timeout)
{
int sock;
sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == -1)
return -1;
if (timeout)
{
sock_set_blocking (sock, SOCK_NONBLOCK);
if (sock_try_connection (sock, hostname, port) < 0)
{
int ret = sock_connected (sock, timeout);
if (ret <= 0)
{
sock_close (sock);
return SOCK_ERROR;
}
}
sock_set_blocking(sock, SOCK_BLOCK);
}
else
{
if (sock_try_connection (sock, hostname, port) < 0)
{
sock_close (sock);
sock = SOCK_ERROR;
}
}
return sock;
}
#endif
/* sock_get_server_socket
**
** create a socket for incoming requests on a specified port and
** interface. if interface is null, listen on all interfaces.
** returns the socket, or SOCK_ERROR on failure
*/
sock_t sock_get_server_socket(const int port, char *sinterface)
{
#ifdef HAVE_IPV6
struct sockaddr_storage sa;
#else
struct sockaddr_in sa;
#endif
int sa_family, sa_len, error, opt;
sock_t sock;
char ip[40];
if (port < 0)
return SOCK_ERROR;
/* defaults */
memset(&sa, 0, sizeof(sa));
sa_family = AF_INET;
sa_len = sizeof(struct sockaddr_in);
/* set the interface to bind to if specified */
if (sinterface != NULL) {
if (!resolver_getip(sinterface, ip, sizeof (ip)))
return SOCK_ERROR;
#ifdef HAVE_IPV6
if (inet_pton(AF_INET, ip, &((struct sockaddr_in*)&sa)->sin_addr) > 0) {
((struct sockaddr_in*)&sa)->sin_family = AF_INET;
((struct sockaddr_in*)&sa)->sin_port = htons(port);
} else if (inet_pton(AF_INET6, ip,
&((struct sockaddr_in6*)&sa)->sin6_addr) > 0) {
sa_family = AF_INET6;
sa_len = sizeof (struct sockaddr_in6);
((struct sockaddr_in6*)&sa)->sin6_family = AF_INET6;
((struct sockaddr_in6*)&sa)->sin6_port = htons(port);
} else {
return SOCK_ERROR;
}
#else
if (!inet_aton(ip, &sa.sin_addr)) {
return SOCK_ERROR;
} else {
sa.sin_family = AF_INET;
sa.sin_port = htons(port);
}
#endif
} else {
((struct sockaddr_in*)&sa)->sin_addr.s_addr = INADDR_ANY;
((struct sockaddr_in*)&sa)->sin_family = AF_INET;
((struct sockaddr_in*)&sa)->sin_port = htons(port);
}
/* get a socket */
sock = socket(sa_family, SOCK_STREAM, 0);
if (sock == -1)
return SOCK_ERROR;
/* reuse it if we can */
opt = 1;
setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const void *)&opt, sizeof(int));
/* bind socket to port */
error = bind(sock, (struct sockaddr *)&sa, sa_len);
if (error == -1)
return SOCK_ERROR;
return sock;
}
int sock_listen(sock_t serversock, int backlog)
{
if (!sock_valid_socket(serversock))
return 0;
if (backlog <= 0)
backlog = 10;
return (listen(serversock, backlog) == 0);
}
int sock_accept(sock_t serversock, char *ip, int len)
{
struct sockaddr_in sin;
int ret;
socklen_t slen;
if (!sock_valid_socket(serversock))
return SOCK_ERROR;
slen = sizeof(struct sockaddr_in);
ret = accept(serversock, (struct sockaddr *)&sin, &slen);
if (ret >= 0 && ip != NULL) {
/* inet_ntoa is not reentrant, we should protect this */
strncpy(ip, inet_ntoa(sin.sin_addr), len);
sock_set_nolinger(ret);
sock_set_keepalive(ret);
}
return ret;
}