mirror of
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153 lines
4.3 KiB
Go
Vendored
153 lines
4.3 KiB
Go
Vendored
// Copyright (C) 2018 G.J.R. Timmer <gjr.timmer@gmail.com>.
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//
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// Use of this source code is governed by an MIT-style
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// license that can be found in the LICENSE file.
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// +build !sqlite_userauth
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package sqlite3
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import (
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"C"
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)
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// Authenticate will perform an authentication of the provided username
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// and password against the database.
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//
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// If a database contains the SQLITE_USER table, then the
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// call to Authenticate must be invoked with an
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// appropriate username and password prior to enable read and write
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//access to the database.
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//
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// Return SQLITE_OK on success or SQLITE_ERROR if the username/password
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// combination is incorrect or unknown.
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//
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// If the SQLITE_USER table is not present in the database file, then
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// this interface is a harmless no-op returnning SQLITE_OK.
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func (c *SQLiteConn) Authenticate(username, password string) error {
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// NOOP
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return nil
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}
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// authenticate provides the actual authentication to SQLite.
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// This is not exported for usage in Go.
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// It is however exported for usage within SQL by the user.
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//
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// Returns:
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// C.SQLITE_OK (0)
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// C.SQLITE_ERROR (1)
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// C.SQLITE_AUTH (23)
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func (c *SQLiteConn) authenticate(username, password string) int {
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// NOOP
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return 0
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}
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// AuthUserAdd can be used (by an admin user only)
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// to create a new user. When called on a no-authentication-required
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// database, this routine converts the database into an authentication-
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// required database, automatically makes the added user an
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// administrator, and logs in the current connection as that user.
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// The AuthUserAdd only works for the "main" database, not
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// for any ATTACH-ed databases. Any call to AuthUserAdd by a
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// non-admin user results in an error.
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func (c *SQLiteConn) AuthUserAdd(username, password string, admin bool) error {
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// NOOP
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return nil
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}
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// authUserAdd enables the User Authentication if not enabled.
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// Otherwise it will add a user.
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//
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// When user authentication is already enabled then this function
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// can only be called by an admin.
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//
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// This is not exported for usage in Go.
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// It is however exported for usage within SQL by the user.
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//
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// Returns:
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// C.SQLITE_OK (0)
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// C.SQLITE_ERROR (1)
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// C.SQLITE_AUTH (23)
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func (c *SQLiteConn) authUserAdd(username, password string, admin int) int {
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// NOOP
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return 0
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}
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// AuthUserChange can be used to change a users
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// login credentials or admin privilege. Any user can change their own
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// login credentials. Only an admin user can change another users login
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// credentials or admin privilege setting. No user may change their own
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// admin privilege setting.
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func (c *SQLiteConn) AuthUserChange(username, password string, admin bool) error {
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// NOOP
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return nil
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}
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// authUserChange allows to modify a user.
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// Users can change their own password.
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//
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// Only admins can change passwords for other users
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// and modify the admin flag.
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//
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// The admin flag of the current logged in user cannot be changed.
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// THis ensures that their is always an admin.
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//
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// This is not exported for usage in Go.
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// It is however exported for usage within SQL by the user.
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//
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// Returns:
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// C.SQLITE_OK (0)
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// C.SQLITE_ERROR (1)
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// C.SQLITE_AUTH (23)
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func (c *SQLiteConn) authUserChange(username, password string, admin int) int {
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// NOOP
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return 0
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}
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// AuthUserDelete can be used (by an admin user only)
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// to delete a user. The currently logged-in user cannot be deleted,
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// which guarantees that there is always an admin user and hence that
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// the database cannot be converted into a no-authentication-required
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// database.
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func (c *SQLiteConn) AuthUserDelete(username string) error {
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// NOOP
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return nil
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}
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// authUserDelete can be used to delete a user.
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//
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// This function can only be executed by an admin.
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//
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// This is not exported for usage in Go.
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// It is however exported for usage within SQL by the user.
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//
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// Returns:
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// C.SQLITE_OK (0)
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// C.SQLITE_ERROR (1)
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// C.SQLITE_AUTH (23)
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func (c *SQLiteConn) authUserDelete(username string) int {
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// NOOP
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return 0
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}
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// AuthEnabled checks if the database is protected by user authentication
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func (c *SQLiteConn) AuthEnabled() (exists bool) {
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// NOOP
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return false
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}
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// authEnabled perform the actual check for user authentication.
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//
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// This is not exported for usage in Go.
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// It is however exported for usage within SQL by the user.
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//
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// Returns:
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// 0 - Disabled
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// 1 - Enabled
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func (c *SQLiteConn) authEnabled() int {
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// NOOP
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return 0
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}
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// EOF
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