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gitea/vendor/golang.org/x/sys/windows/svc/event.go
Thomas Boerger b6a95a8cb3 Integrate public as bindata optionally (#293)
* Dropped unused codekit config

* Integrated dynamic and static bindata for public

* Ignore public bindata

* Add a general generate make task

* Integrated flexible public assets into web command

* Updated vendoring, added all missiong govendor deps

* Made the linter happy with the bindata and dynamic code

* Moved public bindata definition to modules directory

* Ignoring the new bindata path now

* Updated to the new public modules import path

* Updated public bindata command and drop the new prefix
2016-11-30 00:26:36 +08:00

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979 B
Go

// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
package svc
import (
"errors"
"golang.org/x/sys/windows"
)
// event represents auto-reset, initially non-signaled Windows event.
// It is used to communicate between go and asm parts of this package.
type event struct {
h windows.Handle
}
func newEvent() (*event, error) {
h, err := windows.CreateEvent(nil, 0, 0, nil)
if err != nil {
return nil, err
}
return &event{h: h}, nil
}
func (e *event) Close() error {
return windows.CloseHandle(e.h)
}
func (e *event) Set() error {
return windows.SetEvent(e.h)
}
func (e *event) Wait() error {
s, err := windows.WaitForSingleObject(e.h, windows.INFINITE)
switch s {
case windows.WAIT_OBJECT_0:
break
case windows.WAIT_FAILED:
return err
default:
return errors.New("unexpected result from WaitForSingleObject")
}
return nil
}