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mirror of https://github.com/go-gitea/gitea.git synced 2024-12-04 14:46:57 -05:00
gitea/models/access.go
Lunny Xiao 5842a55b31
Move login related structs and functions to models/login (#17093)
* Move login related structs and functions to models/login

* Fix test

* Fix lint

* Fix lint

* Fix lint of windows

* Fix lint

* Fix test

* Fix test

* Only load necessary fixtures when preparing unit tests envs

* Fix lint

* Fix test

* Fix test

* Fix error log

* Fix error log

* Fix error log

* remove unnecessary change

* fix error log

* merge main branch
2021-09-24 19:32:56 +08:00

347 lines
8.9 KiB
Go

// Copyright 2014 The Gogs Authors. All rights reserved.
// Copyright 2019 The Gitea Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
package models
import (
"fmt"
"code.gitea.io/gitea/models/db"
"code.gitea.io/gitea/modules/log"
)
// AccessMode specifies the users access mode
type AccessMode int
const (
// AccessModeNone no access
AccessModeNone AccessMode = iota // 0
// AccessModeRead read access
AccessModeRead // 1
// AccessModeWrite write access
AccessModeWrite // 2
// AccessModeAdmin admin access
AccessModeAdmin // 3
// AccessModeOwner owner access
AccessModeOwner // 4
)
func (mode AccessMode) String() string {
switch mode {
case AccessModeRead:
return "read"
case AccessModeWrite:
return "write"
case AccessModeAdmin:
return "admin"
case AccessModeOwner:
return "owner"
default:
return "none"
}
}
// ColorFormat provides a ColorFormatted version of this AccessMode
func (mode AccessMode) ColorFormat(s fmt.State) {
log.ColorFprintf(s, "%d:%s",
log.NewColoredIDValue(mode),
mode)
}
// ParseAccessMode returns corresponding access mode to given permission string.
func ParseAccessMode(permission string) AccessMode {
switch permission {
case "write":
return AccessModeWrite
case "admin":
return AccessModeAdmin
default:
return AccessModeRead
}
}
// Access represents the highest access level of a user to the repository. The only access type
// that is not in this table is the real owner of a repository. In case of an organization
// repository, the members of the owners team are in this table.
type Access struct {
ID int64 `xorm:"pk autoincr"`
UserID int64 `xorm:"UNIQUE(s)"`
RepoID int64 `xorm:"UNIQUE(s)"`
Mode AccessMode
}
func init() {
db.RegisterModel(new(Access))
}
func accessLevel(e db.Engine, user *User, repo *Repository) (AccessMode, error) {
mode := AccessModeNone
var userID int64
restricted := false
if user != nil {
userID = user.ID
restricted = user.IsRestricted
}
if !restricted && !repo.IsPrivate {
mode = AccessModeRead
}
if userID == 0 {
return mode, nil
}
if userID == repo.OwnerID {
return AccessModeOwner, nil
}
a := &Access{UserID: userID, RepoID: repo.ID}
if has, err := e.Get(a); !has || err != nil {
return mode, err
}
return a.Mode, nil
}
type repoAccess struct {
Access `xorm:"extends"`
Repository `xorm:"extends"`
}
func (repoAccess) TableName() string {
return "access"
}
// GetRepositoryAccesses finds all repositories with their access mode where a user has access but does not own.
func (user *User) GetRepositoryAccesses() (map[*Repository]AccessMode, error) {
rows, err := db.GetEngine(db.DefaultContext).
Join("INNER", "repository", "repository.id = access.repo_id").
Where("access.user_id = ?", user.ID).
And("repository.owner_id <> ?", user.ID).
Rows(new(repoAccess))
if err != nil {
return nil, err
}
defer rows.Close()
repos := make(map[*Repository]AccessMode, 10)
ownerCache := make(map[int64]*User, 10)
for rows.Next() {
var repo repoAccess
err = rows.Scan(&repo)
if err != nil {
return nil, err
}
var ok bool
if repo.Owner, ok = ownerCache[repo.OwnerID]; !ok {
if err = repo.GetOwner(); err != nil {
return nil, err
}
ownerCache[repo.OwnerID] = repo.Owner
}
repos[&repo.Repository] = repo.Access.Mode
}
return repos, nil
}
// GetAccessibleRepositories finds repositories which the user has access but does not own.
// If limit is smaller than 1 means returns all found results.
func (user *User) GetAccessibleRepositories(limit int) (repos []*Repository, _ error) {
sess := db.GetEngine(db.DefaultContext).
Where("owner_id !=? ", user.ID).
Desc("updated_unix")
if limit > 0 {
sess.Limit(limit)
repos = make([]*Repository, 0, limit)
} else {
repos = make([]*Repository, 0, 10)
}
return repos, sess.
Join("INNER", "access", "access.user_id = ? AND access.repo_id = repository.id", user.ID).
Find(&repos)
}
func maxAccessMode(modes ...AccessMode) AccessMode {
max := AccessModeNone
for _, mode := range modes {
if mode > max {
max = mode
}
}
return max
}
type userAccess struct {
User *User
Mode AccessMode
}
// updateUserAccess updates an access map so that user has at least mode
func updateUserAccess(accessMap map[int64]*userAccess, user *User, mode AccessMode) {
if ua, ok := accessMap[user.ID]; ok {
ua.Mode = maxAccessMode(ua.Mode, mode)
} else {
accessMap[user.ID] = &userAccess{User: user, Mode: mode}
}
}
// FIXME: do cross-comparison so reduce deletions and additions to the minimum?
func (repo *Repository) refreshAccesses(e db.Engine, accessMap map[int64]*userAccess) (err error) {
minMode := AccessModeRead
if !repo.IsPrivate {
minMode = AccessModeWrite
}
newAccesses := make([]Access, 0, len(accessMap))
for userID, ua := range accessMap {
if ua.Mode < minMode && !ua.User.IsRestricted {
continue
}
newAccesses = append(newAccesses, Access{
UserID: userID,
RepoID: repo.ID,
Mode: ua.Mode,
})
}
// Delete old accesses and insert new ones for repository.
if _, err = e.Delete(&Access{RepoID: repo.ID}); err != nil {
return fmt.Errorf("delete old accesses: %v", err)
}
if len(newAccesses) == 0 {
return nil
}
if _, err = e.Insert(newAccesses); err != nil {
return fmt.Errorf("insert new accesses: %v", err)
}
return nil
}
// refreshCollaboratorAccesses retrieves repository collaborations with their access modes.
func (repo *Repository) refreshCollaboratorAccesses(e db.Engine, accessMap map[int64]*userAccess) error {
collaborators, err := repo.getCollaborators(e, db.ListOptions{})
if err != nil {
return fmt.Errorf("getCollaborations: %v", err)
}
for _, c := range collaborators {
updateUserAccess(accessMap, c.User, c.Collaboration.Mode)
}
return nil
}
// recalculateTeamAccesses recalculates new accesses for teams of an organization
// except the team whose ID is given. It is used to assign a team ID when
// remove repository from that team.
func (repo *Repository) recalculateTeamAccesses(e db.Engine, ignTeamID int64) (err error) {
accessMap := make(map[int64]*userAccess, 20)
if err = repo.getOwner(e); err != nil {
return err
} else if !repo.Owner.IsOrganization() {
return fmt.Errorf("owner is not an organization: %d", repo.OwnerID)
}
if err = repo.refreshCollaboratorAccesses(e, accessMap); err != nil {
return fmt.Errorf("refreshCollaboratorAccesses: %v", err)
}
if err = repo.Owner.loadTeams(e); err != nil {
return err
}
for _, t := range repo.Owner.Teams {
if t.ID == ignTeamID {
continue
}
// Owner team gets owner access, and skip for teams that do not
// have relations with repository.
if t.IsOwnerTeam() {
t.Authorize = AccessModeOwner
} else if !t.hasRepository(e, repo.ID) {
continue
}
if err = t.getMembers(e); err != nil {
return fmt.Errorf("getMembers '%d': %v", t.ID, err)
}
for _, m := range t.Members {
updateUserAccess(accessMap, m, t.Authorize)
}
}
return repo.refreshAccesses(e, accessMap)
}
// recalculateUserAccess recalculates new access for a single user
// Usable if we know access only affected one user
func (repo *Repository) recalculateUserAccess(e db.Engine, uid int64) (err error) {
minMode := AccessModeRead
if !repo.IsPrivate {
minMode = AccessModeWrite
}
accessMode := AccessModeNone
collaborator, err := repo.getCollaboration(e, uid)
if err != nil {
return err
} else if collaborator != nil {
accessMode = collaborator.Mode
}
if err = repo.getOwner(e); err != nil {
return err
} else if repo.Owner.IsOrganization() {
var teams []Team
if err := e.Join("INNER", "team_repo", "team_repo.team_id = team.id").
Join("INNER", "team_user", "team_user.team_id = team.id").
Where("team.org_id = ?", repo.OwnerID).
And("team_repo.repo_id=?", repo.ID).
And("team_user.uid=?", uid).
Find(&teams); err != nil {
return err
}
for _, t := range teams {
if t.IsOwnerTeam() {
t.Authorize = AccessModeOwner
}
accessMode = maxAccessMode(accessMode, t.Authorize)
}
}
// Delete old user accesses and insert new one for repository.
if _, err = e.Delete(&Access{RepoID: repo.ID, UserID: uid}); err != nil {
return fmt.Errorf("delete old user accesses: %v", err)
} else if accessMode >= minMode {
if _, err = e.Insert(&Access{RepoID: repo.ID, UserID: uid, Mode: accessMode}); err != nil {
return fmt.Errorf("insert new user accesses: %v", err)
}
}
return nil
}
func (repo *Repository) recalculateAccesses(e db.Engine) error {
if repo.Owner.IsOrganization() {
return repo.recalculateTeamAccesses(e, 0)
}
accessMap := make(map[int64]*userAccess, 20)
if err := repo.refreshCollaboratorAccesses(e, accessMap); err != nil {
return fmt.Errorf("refreshCollaboratorAccesses: %v", err)
}
return repo.refreshAccesses(e, accessMap)
}
// RecalculateAccesses recalculates all accesses for repository.
func (repo *Repository) RecalculateAccesses() error {
return repo.recalculateAccesses(db.GetEngine(db.DefaultContext))
}