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gitea/models/project_board.go
Roberto Santalla ef85bf84ee
Project: show referenced PRs in issue cards (#14183)
Co-authored-by: Lauris BH <lauris@nix.lv>
2021-01-20 21:53:48 +02:00

280 lines
6.6 KiB
Go

// Copyright 2020 The Gitea Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
package models
import (
"code.gitea.io/gitea/modules/setting"
"code.gitea.io/gitea/modules/timeutil"
"xorm.io/builder"
"xorm.io/xorm"
)
type (
// ProjectBoardType is used to represent a project board type
ProjectBoardType uint8
// ProjectBoardList is a list of all project boards in a repository
ProjectBoardList []*ProjectBoard
)
const (
// ProjectBoardTypeNone is a project board type that has no predefined columns
ProjectBoardTypeNone ProjectBoardType = iota
// ProjectBoardTypeBasicKanban is a project board type that has basic predefined columns
ProjectBoardTypeBasicKanban
// ProjectBoardTypeBugTriage is a project board type that has predefined columns suited to hunting down bugs
ProjectBoardTypeBugTriage
)
// ProjectBoard is used to represent boards on a project
type ProjectBoard struct {
ID int64 `xorm:"pk autoincr"`
Title string
Default bool `xorm:"NOT NULL DEFAULT false"` // issues not assigned to a specific board will be assigned to this board
ProjectID int64 `xorm:"INDEX NOT NULL"`
CreatorID int64 `xorm:"NOT NULL"`
CreatedUnix timeutil.TimeStamp `xorm:"INDEX created"`
UpdatedUnix timeutil.TimeStamp `xorm:"INDEX updated"`
Issues []*Issue `xorm:"-"`
}
// IsProjectBoardTypeValid checks if the project board type is valid
func IsProjectBoardTypeValid(p ProjectBoardType) bool {
switch p {
case ProjectBoardTypeNone, ProjectBoardTypeBasicKanban, ProjectBoardTypeBugTriage:
return true
default:
return false
}
}
func createBoardsForProjectsType(sess *xorm.Session, project *Project) error {
var items []string
switch project.BoardType {
case ProjectBoardTypeBugTriage:
items = setting.Project.ProjectBoardBugTriageType
case ProjectBoardTypeBasicKanban:
items = setting.Project.ProjectBoardBasicKanbanType
case ProjectBoardTypeNone:
fallthrough
default:
return nil
}
if len(items) == 0 {
return nil
}
var boards = make([]ProjectBoard, 0, len(items))
for _, v := range items {
boards = append(boards, ProjectBoard{
CreatedUnix: timeutil.TimeStampNow(),
CreatorID: project.CreatorID,
Title: v,
ProjectID: project.ID,
})
}
_, err := sess.Insert(boards)
return err
}
// NewProjectBoard adds a new project board to a given project
func NewProjectBoard(board *ProjectBoard) error {
_, err := x.Insert(board)
return err
}
// DeleteProjectBoardByID removes all issues references to the project board.
func DeleteProjectBoardByID(boardID int64) error {
sess := x.NewSession()
defer sess.Close()
if err := sess.Begin(); err != nil {
return err
}
if err := deleteProjectBoardByID(sess, boardID); err != nil {
return err
}
return sess.Commit()
}
func deleteProjectBoardByID(e Engine, boardID int64) error {
board, err := getProjectBoard(e, boardID)
if err != nil {
if IsErrProjectBoardNotExist(err) {
return nil
}
return err
}
if err = board.removeIssues(e); err != nil {
return err
}
if _, err := e.ID(board.ID).Delete(board); err != nil {
return err
}
return nil
}
func deleteProjectBoardByProjectID(e Engine, projectID int64) error {
_, err := e.Where("project_id=?", projectID).Delete(&ProjectBoard{})
return err
}
// GetProjectBoard fetches the current board of a project
func GetProjectBoard(boardID int64) (*ProjectBoard, error) {
return getProjectBoard(x, boardID)
}
func getProjectBoard(e Engine, boardID int64) (*ProjectBoard, error) {
board := new(ProjectBoard)
has, err := e.ID(boardID).Get(board)
if err != nil {
return nil, err
} else if !has {
return nil, ErrProjectBoardNotExist{BoardID: boardID}
}
return board, nil
}
// UpdateProjectBoard updates the title of a project board
func UpdateProjectBoard(board *ProjectBoard) error {
return updateProjectBoard(x, board)
}
func updateProjectBoard(e Engine, board *ProjectBoard) error {
_, err := e.ID(board.ID).Cols(
"title",
).Update(board)
return err
}
// GetProjectBoards fetches all boards related to a project
// if no default board set, first board is a temporary "Uncategorized" board
func GetProjectBoards(projectID int64) (ProjectBoardList, error) {
return getProjectBoards(x, projectID)
}
func getProjectBoards(e Engine, projectID int64) ([]*ProjectBoard, error) {
var boards = make([]*ProjectBoard, 0, 5)
if err := e.Where("project_id=? AND `default`=?", projectID, false).Find(&boards); err != nil {
return nil, err
}
defaultB, err := getDefaultBoard(e, projectID)
if err != nil {
return nil, err
}
return append([]*ProjectBoard{defaultB}, boards...), nil
}
// getDefaultBoard return default board and create a dummy if none exist
func getDefaultBoard(e Engine, projectID int64) (*ProjectBoard, error) {
var board ProjectBoard
exist, err := e.Where("project_id=? AND `default`=?", projectID, true).Get(&board)
if err != nil {
return nil, err
}
if exist {
return &board, nil
}
// represents a board for issues not assigned to one
return &ProjectBoard{
ProjectID: projectID,
Title: "Uncategorized",
Default: true,
}, nil
}
// SetDefaultBoard represents a board for issues not assigned to one
// if boardID is 0 unset default
func SetDefaultBoard(projectID, boardID int64) error {
sess := x
_, err := sess.Where(builder.Eq{
"project_id": projectID,
"`default`": true,
}).Cols("`default`").Update(&ProjectBoard{Default: false})
if err != nil {
return err
}
if boardID > 0 {
_, err = sess.ID(boardID).Where(builder.Eq{"project_id": projectID}).
Cols("`default`").Update(&ProjectBoard{Default: true})
}
return err
}
// LoadIssues load issues assigned to this board
func (b *ProjectBoard) LoadIssues() (IssueList, error) {
issueList := make([]*Issue, 0, 10)
if b.ID != 0 {
issues, err := Issues(&IssuesOptions{
ProjectBoardID: b.ID,
ProjectID: b.ProjectID,
})
if err != nil {
return nil, err
}
issueList = issues
}
if b.Default {
issues, err := Issues(&IssuesOptions{
ProjectBoardID: -1, // Issues without ProjectBoardID
ProjectID: b.ProjectID,
})
if err != nil {
return nil, err
}
issueList = append(issueList, issues...)
}
if err := IssueList(issueList).LoadComments(); err != nil {
return nil, err
}
b.Issues = issueList
return issueList, nil
}
// LoadIssues load issues assigned to the boards
func (bs ProjectBoardList) LoadIssues() (IssueList, error) {
issues := make(IssueList, 0, len(bs)*10)
for i := range bs {
il, err := bs[i].LoadIssues()
if err != nil {
return nil, err
}
bs[i].Issues = il
issues = append(issues, il...)
}
return issues, nil
}