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gitea/vendor/github.com/willf/bitset/bitset.go
6543 12a1f914f4
Vendor Update Go Libs (#13166)
* update github.com/alecthomas/chroma v0.8.0 -> v0.8.1

* github.com/blevesearch/bleve v1.0.10 -> v1.0.12

* editorconfig-core-go v2.1.1 -> v2.3.7

* github.com/gliderlabs/ssh v0.2.2 -> v0.3.1

* migrate editorconfig.ParseBytes to Parse

* github.com/shurcooL/vfsgen to 0d455de96546

* github.com/go-git/go-git/v5 v5.1.0 -> v5.2.0

* github.com/google/uuid v1.1.1 -> v1.1.2

* github.com/huandu/xstrings v1.3.0 -> v1.3.2

* github.com/klauspost/compress v1.10.11 -> v1.11.1

* github.com/markbates/goth v1.61.2 -> v1.65.0

* github.com/mattn/go-sqlite3 v1.14.0 -> v1.14.4

* github.com/mholt/archiver v3.3.0 -> v3.3.2

* github.com/microcosm-cc/bluemonday 4f7140c49acb -> v1.0.4

* github.com/minio/minio-go v7.0.4 -> v7.0.5

* github.com/olivere/elastic v7.0.9 -> v7.0.20

* github.com/urfave/cli v1.20.0 -> v1.22.4

* github.com/prometheus/client_golang v1.1.0 -> v1.8.0

* github.com/xanzy/go-gitlab v0.37.0 -> v0.38.1

* mvdan.cc/xurls v2.1.0 -> v2.2.0

Co-authored-by: Lauris BH <lauris@nix.lv>
2020-10-16 01:06:27 -04:00

932 lines
24 KiB
Go
Vendored

/*
Package bitset implements bitsets, a mapping
between non-negative integers and boolean values. It should be more
efficient than map[uint] bool.
It provides methods for setting, clearing, flipping, and testing
individual integers.
But it also provides set intersection, union, difference,
complement, and symmetric operations, as well as tests to
check whether any, all, or no bits are set, and querying a
bitset's current length and number of positive bits.
BitSets are expanded to the size of the largest set bit; the
memory allocation is approximately Max bits, where Max is
the largest set bit. BitSets are never shrunk. On creation,
a hint can be given for the number of bits that will be used.
Many of the methods, including Set,Clear, and Flip, return
a BitSet pointer, which allows for chaining.
Example use:
import "bitset"
var b BitSet
b.Set(10).Set(11)
if b.Test(1000) {
b.Clear(1000)
}
if B.Intersection(bitset.New(100).Set(10)).Count() > 1 {
fmt.Println("Intersection works.")
}
As an alternative to BitSets, one should check out the 'big' package,
which provides a (less set-theoretical) view of bitsets.
*/
package bitset
import (
"bufio"
"bytes"
"encoding/base64"
"encoding/binary"
"encoding/json"
"errors"
"fmt"
"io"
"strconv"
)
// the wordSize of a bit set
const wordSize = uint(64)
// log2WordSize is lg(wordSize)
const log2WordSize = uint(6)
// allBits has every bit set
const allBits uint64 = 0xffffffffffffffff
// default binary BigEndian
var binaryOrder binary.ByteOrder = binary.BigEndian
// default json encoding base64.URLEncoding
var base64Encoding = base64.URLEncoding
// Base64StdEncoding Marshal/Unmarshal BitSet with base64.StdEncoding(Default: base64.URLEncoding)
func Base64StdEncoding() { base64Encoding = base64.StdEncoding }
// LittleEndian Marshal/Unmarshal Binary as Little Endian(Default: binary.BigEndian)
func LittleEndian() { binaryOrder = binary.LittleEndian }
// A BitSet is a set of bits. The zero value of a BitSet is an empty set of length 0.
type BitSet struct {
length uint
set []uint64
}
// Error is used to distinguish errors (panics) generated in this package.
type Error string
// safeSet will fixup b.set to be non-nil and return the field value
func (b *BitSet) safeSet() []uint64 {
if b.set == nil {
b.set = make([]uint64, wordsNeeded(0))
}
return b.set
}
// From is a constructor used to create a BitSet from an array of integers
func From(buf []uint64) *BitSet {
return &BitSet{uint(len(buf)) * 64, buf}
}
// Bytes returns the bitset as array of integers
func (b *BitSet) Bytes() []uint64 {
return b.set
}
// wordsNeeded calculates the number of words needed for i bits
func wordsNeeded(i uint) int {
if i > (Cap() - wordSize + 1) {
return int(Cap() >> log2WordSize)
}
return int((i + (wordSize - 1)) >> log2WordSize)
}
// New creates a new BitSet with a hint that length bits will be required
func New(length uint) (bset *BitSet) {
defer func() {
if r := recover(); r != nil {
bset = &BitSet{
0,
make([]uint64, 0),
}
}
}()
bset = &BitSet{
length,
make([]uint64, wordsNeeded(length)),
}
return bset
}
// Cap returns the total possible capacity, or number of bits
func Cap() uint {
return ^uint(0)
}
// Len returns the number of bits in the BitSet.
// Note the difference to method Count, see example.
func (b *BitSet) Len() uint {
return b.length
}
// extendSetMaybe adds additional words to incorporate new bits if needed
func (b *BitSet) extendSetMaybe(i uint) {
if i >= b.length { // if we need more bits, make 'em
if i >= Cap() {
panic("You are exceeding the capacity")
}
nsize := wordsNeeded(i + 1)
if b.set == nil {
b.set = make([]uint64, nsize)
} else if cap(b.set) >= nsize {
b.set = b.set[:nsize] // fast resize
} else if len(b.set) < nsize {
newset := make([]uint64, nsize, 2*nsize) // increase capacity 2x
copy(newset, b.set)
b.set = newset
}
b.length = i + 1
}
}
// Test whether bit i is set.
func (b *BitSet) Test(i uint) bool {
if i >= b.length {
return false
}
return b.set[i>>log2WordSize]&(1<<(i&(wordSize-1))) != 0
}
// Set bit i to 1, the capacity of the bitset is automatically
// increased accordingly.
// If i>= Cap(), this function will panic.
// Warning: using a very large value for 'i'
// may lead to a memory shortage and a panic: the caller is responsible
// for providing sensible parameters in line with their memory capacity.
func (b *BitSet) Set(i uint) *BitSet {
b.extendSetMaybe(i)
b.set[i>>log2WordSize] |= 1 << (i & (wordSize - 1))
return b
}
// Clear bit i to 0
func (b *BitSet) Clear(i uint) *BitSet {
if i >= b.length {
return b
}
b.set[i>>log2WordSize] &^= 1 << (i & (wordSize - 1))
return b
}
// SetTo sets bit i to value.
// If i>= Cap(), this function will panic.
// Warning: using a very large value for 'i'
// may lead to a memory shortage and a panic: the caller is responsible
// for providing sensible parameters in line with their memory capacity.
func (b *BitSet) SetTo(i uint, value bool) *BitSet {
if value {
return b.Set(i)
}
return b.Clear(i)
}
// Flip bit at i.
// If i>= Cap(), this function will panic.
// Warning: using a very large value for 'i'
// may lead to a memory shortage and a panic: the caller is responsible
// for providing sensible parameters in line with their memory capacity.
func (b *BitSet) Flip(i uint) *BitSet {
if i >= b.length {
return b.Set(i)
}
b.set[i>>log2WordSize] ^= 1 << (i & (wordSize - 1))
return b
}
// Shrink shrinks BitSet so that the provided value is the last possible
// set value. It clears all bits > the provided index and reduces the size
// and length of the set.
//
// Note that the parameter value is not the new length in bits: it is the
// maximal value that can be stored in the bitset after the function call.
// The new length in bits is the parameter value + 1. Thus it is not possible
// to use this function to set the length to 0, the minimal value of the length
// after this function call is 1.
//
// A new slice is allocated to store the new bits, so you may see an increase in
// memory usage until the GC runs. Normally this should not be a problem, but if you
// have an extremely large BitSet its important to understand that the old BitSet will
// remain in memory until the GC frees it.
func (b *BitSet) Shrink(lastbitindex uint) *BitSet {
length := lastbitindex + 1
idx := wordsNeeded(length)
if idx > len(b.set) {
return b
}
shrunk := make([]uint64, idx)
copy(shrunk, b.set[:idx])
b.set = shrunk
b.length = length
b.set[idx-1] &= (allBits >> (uint64(64) - uint64(length&(wordSize-1))))
return b
}
// Compact shrinks BitSet to so that we preserve all set bits, while minimizing
// memory usage. Compact calls Shrink.
func (b *BitSet) Compact() *BitSet {
idx := len(b.set) - 1
for ; idx >= 0 && b.set[idx] == 0; idx-- {
}
newlength := uint((idx + 1) << log2WordSize)
if newlength >= b.length {
return b // nothing to do
}
if newlength > 0 {
return b.Shrink(newlength - 1)
}
// We preserve one word
return b.Shrink(63)
}
// InsertAt takes an index which indicates where a bit should be
// inserted. Then it shifts all the bits in the set to the left by 1, starting
// from the given index position, and sets the index position to 0.
//
// Depending on the size of your BitSet, and where you are inserting the new entry,
// this method could be extremely slow and in some cases might cause the entire BitSet
// to be recopied.
func (b *BitSet) InsertAt(idx uint) *BitSet {
insertAtElement := (idx >> log2WordSize)
// if length of set is a multiple of wordSize we need to allocate more space first
if b.isLenExactMultiple() {
b.set = append(b.set, uint64(0))
}
var i uint
for i = uint(len(b.set) - 1); i > insertAtElement; i-- {
// all elements above the position where we want to insert can simply by shifted
b.set[i] <<= 1
// we take the most significant bit of the previous element and set it as
// the least significant bit of the current element
b.set[i] |= (b.set[i-1] & 0x8000000000000000) >> 63
}
// generate a mask to extract the data that we need to shift left
// within the element where we insert a bit
dataMask := ^(uint64(1)<<uint64(idx&(wordSize-1)) - 1)
// extract that data that we'll shift
data := b.set[i] & dataMask
// set the positions of the data mask to 0 in the element where we insert
b.set[i] &= ^dataMask
// shift data mask to the left and insert its data to the slice element
b.set[i] |= data << 1
// add 1 to length of BitSet
b.length++
return b
}
// String creates a string representation of the Bitmap
func (b *BitSet) String() string {
// follows code from https://github.com/RoaringBitmap/roaring
var buffer bytes.Buffer
start := []byte("{")
buffer.Write(start)
counter := 0
i, e := b.NextSet(0)
for e {
counter = counter + 1
// to avoid exhausting the memory
if counter > 0x40000 {
buffer.WriteString("...")
break
}
buffer.WriteString(strconv.FormatInt(int64(i), 10))
i, e = b.NextSet(i + 1)
if e {
buffer.WriteString(",")
}
}
buffer.WriteString("}")
return buffer.String()
}
// DeleteAt deletes the bit at the given index position from
// within the bitset
// All the bits residing on the left of the deleted bit get
// shifted right by 1
// The running time of this operation may potentially be
// relatively slow, O(length)
func (b *BitSet) DeleteAt(i uint) *BitSet {
// the index of the slice element where we'll delete a bit
deleteAtElement := i >> log2WordSize
// generate a mask for the data that needs to be shifted right
// within that slice element that gets modified
dataMask := ^((uint64(1) << (i & (wordSize - 1))) - 1)
// extract the data that we'll shift right from the slice element
data := b.set[deleteAtElement] & dataMask
// set the masked area to 0 while leaving the rest as it is
b.set[deleteAtElement] &= ^dataMask
// shift the previously extracted data to the right and then
// set it in the previously masked area
b.set[deleteAtElement] |= (data >> 1) & dataMask
// loop over all the consecutive slice elements to copy each
// lowest bit into the highest position of the previous element,
// then shift the entire content to the right by 1
for i := int(deleteAtElement) + 1; i < len(b.set); i++ {
b.set[i-1] |= (b.set[i] & 1) << 63
b.set[i] >>= 1
}
b.length = b.length - 1
return b
}
// NextSet returns the next bit set from the specified index,
// including possibly the current index
// along with an error code (true = valid, false = no set bit found)
// for i,e := v.NextSet(0); e; i,e = v.NextSet(i + 1) {...}
//
// Users concerned with performance may want to use NextSetMany to
// retrieve several values at once.
func (b *BitSet) NextSet(i uint) (uint, bool) {
x := int(i >> log2WordSize)
if x >= len(b.set) {
return 0, false
}
w := b.set[x]
w = w >> (i & (wordSize - 1))
if w != 0 {
return i + trailingZeroes64(w), true
}
x = x + 1
for x < len(b.set) {
if b.set[x] != 0 {
return uint(x)*wordSize + trailingZeroes64(b.set[x]), true
}
x = x + 1
}
return 0, false
}
// NextSetMany returns many next bit sets from the specified index,
// including possibly the current index and up to cap(buffer).
// If the returned slice has len zero, then no more set bits were found
//
// buffer := make([]uint, 256) // this should be reused
// j := uint(0)
// j, buffer = bitmap.NextSetMany(j, buffer)
// for ; len(buffer) > 0; j, buffer = bitmap.NextSetMany(j,buffer) {
// for k := range buffer {
// do something with buffer[k]
// }
// j += 1
// }
//
//
// It is possible to retrieve all set bits as follow:
//
// indices := make([]uint, bitmap.Count())
// bitmap.NextSetMany(0, indices)
//
// However if bitmap.Count() is large, it might be preferable to
// use several calls to NextSetMany, for performance reasons.
func (b *BitSet) NextSetMany(i uint, buffer []uint) (uint, []uint) {
myanswer := buffer
capacity := cap(buffer)
x := int(i >> log2WordSize)
if x >= len(b.set) || capacity == 0 {
return 0, myanswer[:0]
}
skip := i & (wordSize - 1)
word := b.set[x] >> skip
myanswer = myanswer[:capacity]
size := int(0)
for word != 0 {
r := trailingZeroes64(word)
t := word & ((^word) + 1)
myanswer[size] = r + i
size++
if size == capacity {
goto End
}
word = word ^ t
}
x++
for idx, word := range b.set[x:] {
for word != 0 {
r := trailingZeroes64(word)
t := word & ((^word) + 1)
myanswer[size] = r + (uint(x+idx) << 6)
size++
if size == capacity {
goto End
}
word = word ^ t
}
}
End:
if size > 0 {
return myanswer[size-1], myanswer[:size]
}
return 0, myanswer[:0]
}
// NextClear returns the next clear bit from the specified index,
// including possibly the current index
// along with an error code (true = valid, false = no bit found i.e. all bits are set)
func (b *BitSet) NextClear(i uint) (uint, bool) {
x := int(i >> log2WordSize)
if x >= len(b.set) {
return 0, false
}
w := b.set[x]
w = w >> (i & (wordSize - 1))
wA := allBits >> (i & (wordSize - 1))
index := i + trailingZeroes64(^w)
if w != wA && index < b.length {
return index, true
}
x++
for x < len(b.set) {
index = uint(x)*wordSize + trailingZeroes64(^b.set[x])
if b.set[x] != allBits && index < b.length {
return index, true
}
x++
}
return 0, false
}
// ClearAll clears the entire BitSet
func (b *BitSet) ClearAll() *BitSet {
if b != nil && b.set != nil {
for i := range b.set {
b.set[i] = 0
}
}
return b
}
// wordCount returns the number of words used in a bit set
func (b *BitSet) wordCount() int {
return len(b.set)
}
// Clone this BitSet
func (b *BitSet) Clone() *BitSet {
c := New(b.length)
if b.set != nil { // Clone should not modify current object
copy(c.set, b.set)
}
return c
}
// Copy into a destination BitSet
// Returning the size of the destination BitSet
// like array copy
func (b *BitSet) Copy(c *BitSet) (count uint) {
if c == nil {
return
}
if b.set != nil { // Copy should not modify current object
copy(c.set, b.set)
}
count = c.length
if b.length < c.length {
count = b.length
}
return
}
// Count (number of set bits).
// Also known as "popcount" or "popularity count".
func (b *BitSet) Count() uint {
if b != nil && b.set != nil {
return uint(popcntSlice(b.set))
}
return 0
}
// Equal tests the equivalence of two BitSets.
// False if they are of different sizes, otherwise true
// only if all the same bits are set
func (b *BitSet) Equal(c *BitSet) bool {
if c == nil || b == nil {
return c == b
}
if b.length != c.length {
return false
}
if b.length == 0 { // if they have both length == 0, then could have nil set
return true
}
// testing for equality shoud not transform the bitset (no call to safeSet)
for p, v := range b.set {
if c.set[p] != v {
return false
}
}
return true
}
func panicIfNull(b *BitSet) {
if b == nil {
panic(Error("BitSet must not be null"))
}
}
// Difference of base set and other set
// This is the BitSet equivalent of &^ (and not)
func (b *BitSet) Difference(compare *BitSet) (result *BitSet) {
panicIfNull(b)
panicIfNull(compare)
result = b.Clone() // clone b (in case b is bigger than compare)
l := int(compare.wordCount())
if l > int(b.wordCount()) {
l = int(b.wordCount())
}
for i := 0; i < l; i++ {
result.set[i] = b.set[i] &^ compare.set[i]
}
return
}
// DifferenceCardinality computes the cardinality of the differnce
func (b *BitSet) DifferenceCardinality(compare *BitSet) uint {
panicIfNull(b)
panicIfNull(compare)
l := int(compare.wordCount())
if l > int(b.wordCount()) {
l = int(b.wordCount())
}
cnt := uint64(0)
cnt += popcntMaskSlice(b.set[:l], compare.set[:l])
cnt += popcntSlice(b.set[l:])
return uint(cnt)
}
// InPlaceDifference computes the difference of base set and other set
// This is the BitSet equivalent of &^ (and not)
func (b *BitSet) InPlaceDifference(compare *BitSet) {
panicIfNull(b)
panicIfNull(compare)
l := int(compare.wordCount())
if l > int(b.wordCount()) {
l = int(b.wordCount())
}
for i := 0; i < l; i++ {
b.set[i] &^= compare.set[i]
}
}
// Convenience function: return two bitsets ordered by
// increasing length. Note: neither can be nil
func sortByLength(a *BitSet, b *BitSet) (ap *BitSet, bp *BitSet) {
if a.length <= b.length {
ap, bp = a, b
} else {
ap, bp = b, a
}
return
}
// Intersection of base set and other set
// This is the BitSet equivalent of & (and)
func (b *BitSet) Intersection(compare *BitSet) (result *BitSet) {
panicIfNull(b)
panicIfNull(compare)
b, compare = sortByLength(b, compare)
result = New(b.length)
for i, word := range b.set {
result.set[i] = word & compare.set[i]
}
return
}
// IntersectionCardinality computes the cardinality of the union
func (b *BitSet) IntersectionCardinality(compare *BitSet) uint {
panicIfNull(b)
panicIfNull(compare)
b, compare = sortByLength(b, compare)
cnt := popcntAndSlice(b.set, compare.set)
return uint(cnt)
}
// InPlaceIntersection destructively computes the intersection of
// base set and the compare set.
// This is the BitSet equivalent of & (and)
func (b *BitSet) InPlaceIntersection(compare *BitSet) {
panicIfNull(b)
panicIfNull(compare)
l := int(compare.wordCount())
if l > int(b.wordCount()) {
l = int(b.wordCount())
}
for i := 0; i < l; i++ {
b.set[i] &= compare.set[i]
}
for i := l; i < len(b.set); i++ {
b.set[i] = 0
}
if compare.length > 0 {
b.extendSetMaybe(compare.length - 1)
}
}
// Union of base set and other set
// This is the BitSet equivalent of | (or)
func (b *BitSet) Union(compare *BitSet) (result *BitSet) {
panicIfNull(b)
panicIfNull(compare)
b, compare = sortByLength(b, compare)
result = compare.Clone()
for i, word := range b.set {
result.set[i] = word | compare.set[i]
}
return
}
// UnionCardinality computes the cardinality of the uniton of the base set
// and the compare set.
func (b *BitSet) UnionCardinality(compare *BitSet) uint {
panicIfNull(b)
panicIfNull(compare)
b, compare = sortByLength(b, compare)
cnt := popcntOrSlice(b.set, compare.set)
if len(compare.set) > len(b.set) {
cnt += popcntSlice(compare.set[len(b.set):])
}
return uint(cnt)
}
// InPlaceUnion creates the destructive union of base set and compare set.
// This is the BitSet equivalent of | (or).
func (b *BitSet) InPlaceUnion(compare *BitSet) {
panicIfNull(b)
panicIfNull(compare)
l := int(compare.wordCount())
if l > int(b.wordCount()) {
l = int(b.wordCount())
}
if compare.length > 0 {
b.extendSetMaybe(compare.length - 1)
}
for i := 0; i < l; i++ {
b.set[i] |= compare.set[i]
}
if len(compare.set) > l {
for i := l; i < len(compare.set); i++ {
b.set[i] = compare.set[i]
}
}
}
// SymmetricDifference of base set and other set
// This is the BitSet equivalent of ^ (xor)
func (b *BitSet) SymmetricDifference(compare *BitSet) (result *BitSet) {
panicIfNull(b)
panicIfNull(compare)
b, compare = sortByLength(b, compare)
// compare is bigger, so clone it
result = compare.Clone()
for i, word := range b.set {
result.set[i] = word ^ compare.set[i]
}
return
}
// SymmetricDifferenceCardinality computes the cardinality of the symmetric difference
func (b *BitSet) SymmetricDifferenceCardinality(compare *BitSet) uint {
panicIfNull(b)
panicIfNull(compare)
b, compare = sortByLength(b, compare)
cnt := popcntXorSlice(b.set, compare.set)
if len(compare.set) > len(b.set) {
cnt += popcntSlice(compare.set[len(b.set):])
}
return uint(cnt)
}
// InPlaceSymmetricDifference creates the destructive SymmetricDifference of base set and other set
// This is the BitSet equivalent of ^ (xor)
func (b *BitSet) InPlaceSymmetricDifference(compare *BitSet) {
panicIfNull(b)
panicIfNull(compare)
l := int(compare.wordCount())
if l > int(b.wordCount()) {
l = int(b.wordCount())
}
if compare.length > 0 {
b.extendSetMaybe(compare.length - 1)
}
for i := 0; i < l; i++ {
b.set[i] ^= compare.set[i]
}
if len(compare.set) > l {
for i := l; i < len(compare.set); i++ {
b.set[i] = compare.set[i]
}
}
}
// Is the length an exact multiple of word sizes?
func (b *BitSet) isLenExactMultiple() bool {
return b.length%wordSize == 0
}
// Clean last word by setting unused bits to 0
func (b *BitSet) cleanLastWord() {
if !b.isLenExactMultiple() {
b.set[len(b.set)-1] &= allBits >> (wordSize - b.length%wordSize)
}
}
// Complement computes the (local) complement of a biset (up to length bits)
func (b *BitSet) Complement() (result *BitSet) {
panicIfNull(b)
result = New(b.length)
for i, word := range b.set {
result.set[i] = ^word
}
result.cleanLastWord()
return
}
// All returns true if all bits are set, false otherwise. Returns true for
// empty sets.
func (b *BitSet) All() bool {
panicIfNull(b)
return b.Count() == b.length
}
// None returns true if no bit is set, false otherwise. Returns true for
// empty sets.
func (b *BitSet) None() bool {
panicIfNull(b)
if b != nil && b.set != nil {
for _, word := range b.set {
if word > 0 {
return false
}
}
return true
}
return true
}
// Any returns true if any bit is set, false otherwise
func (b *BitSet) Any() bool {
panicIfNull(b)
return !b.None()
}
// IsSuperSet returns true if this is a superset of the other set
func (b *BitSet) IsSuperSet(other *BitSet) bool {
for i, e := other.NextSet(0); e; i, e = other.NextSet(i + 1) {
if !b.Test(i) {
return false
}
}
return true
}
// IsStrictSuperSet returns true if this is a strict superset of the other set
func (b *BitSet) IsStrictSuperSet(other *BitSet) bool {
return b.Count() > other.Count() && b.IsSuperSet(other)
}
// DumpAsBits dumps a bit set as a string of bits
func (b *BitSet) DumpAsBits() string {
if b.set == nil {
return "."
}
buffer := bytes.NewBufferString("")
i := len(b.set) - 1
for ; i >= 0; i-- {
fmt.Fprintf(buffer, "%064b.", b.set[i])
}
return buffer.String()
}
// BinaryStorageSize returns the binary storage requirements
func (b *BitSet) BinaryStorageSize() int {
return binary.Size(uint64(0)) + binary.Size(b.set)
}
// WriteTo writes a BitSet to a stream
func (b *BitSet) WriteTo(stream io.Writer) (int64, error) {
length := uint64(b.length)
// Write length
err := binary.Write(stream, binaryOrder, length)
if err != nil {
return 0, err
}
// Write set
err = binary.Write(stream, binaryOrder, b.set)
return int64(b.BinaryStorageSize()), err
}
// ReadFrom reads a BitSet from a stream written using WriteTo
func (b *BitSet) ReadFrom(stream io.Reader) (int64, error) {
var length uint64
// Read length first
err := binary.Read(stream, binaryOrder, &length)
if err != nil {
return 0, err
}
newset := New(uint(length))
if uint64(newset.length) != length {
return 0, errors.New("unmarshalling error: type mismatch")
}
// Read remaining bytes as set
err = binary.Read(stream, binaryOrder, newset.set)
if err != nil {
return 0, err
}
*b = *newset
return int64(b.BinaryStorageSize()), nil
}
// MarshalBinary encodes a BitSet into a binary form and returns the result.
func (b *BitSet) MarshalBinary() ([]byte, error) {
var buf bytes.Buffer
writer := bufio.NewWriter(&buf)
_, err := b.WriteTo(writer)
if err != nil {
return []byte{}, err
}
err = writer.Flush()
return buf.Bytes(), err
}
// UnmarshalBinary decodes the binary form generated by MarshalBinary.
func (b *BitSet) UnmarshalBinary(data []byte) error {
buf := bytes.NewReader(data)
reader := bufio.NewReader(buf)
_, err := b.ReadFrom(reader)
return err
}
// MarshalJSON marshals a BitSet as a JSON structure
func (b *BitSet) MarshalJSON() ([]byte, error) {
buffer := bytes.NewBuffer(make([]byte, 0, b.BinaryStorageSize()))
_, err := b.WriteTo(buffer)
if err != nil {
return nil, err
}
// URLEncode all bytes
return json.Marshal(base64Encoding.EncodeToString(buffer.Bytes()))
}
// UnmarshalJSON unmarshals a BitSet from JSON created using MarshalJSON
func (b *BitSet) UnmarshalJSON(data []byte) error {
// Unmarshal as string
var s string
err := json.Unmarshal(data, &s)
if err != nil {
return err
}
// URLDecode string
buf, err := base64Encoding.DecodeString(s)
if err != nil {
return err
}
_, err = b.ReadFrom(bytes.NewReader(buf))
return err
}