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https://github.com/go-gitea/gitea.git
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de4a21fcb4
The INI package has many bugs and quirks, and in fact it is unmaintained. This PR is the first step for the INI package refactoring: * Use Gitea's "config_provider" to provide INI access * Deprecate the INI package by golangci.yml rule
153 lines
3.9 KiB
Go
153 lines
3.9 KiB
Go
// Copyright 2022 The Gitea Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package i18n
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import (
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"fmt"
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"code.gitea.io/gitea/modules/log"
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"code.gitea.io/gitea/modules/setting"
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)
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// This file implements the static LocaleStore that will not watch for changes
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type locale struct {
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store *localeStore
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langName string
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idxToMsgMap map[int]string // the map idx is generated by store's trKeyToIdxMap
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}
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type localeStore struct {
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// After initializing has finished, these fields are read-only.
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langNames []string
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langDescs []string
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localeMap map[string]*locale
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trKeyToIdxMap map[string]int
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defaultLang string
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}
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// NewLocaleStore creates a static locale store
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func NewLocaleStore() LocaleStore {
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return &localeStore{localeMap: make(map[string]*locale), trKeyToIdxMap: make(map[string]int)}
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}
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// AddLocaleByIni adds locale by ini into the store
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func (store *localeStore) AddLocaleByIni(langName, langDesc string, source, moreSource []byte) error {
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if _, ok := store.localeMap[langName]; ok {
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return ErrLocaleAlreadyExist
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}
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store.langNames = append(store.langNames, langName)
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store.langDescs = append(store.langDescs, langDesc)
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l := &locale{store: store, langName: langName, idxToMsgMap: make(map[int]string)}
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store.localeMap[l.langName] = l
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iniFile, err := setting.NewConfigProviderForLocale(source, moreSource)
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if err != nil {
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return fmt.Errorf("unable to load ini: %w", err)
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}
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for _, section := range iniFile.Sections() {
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for _, key := range section.Keys() {
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var trKey string
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if section.Name() == "" || section.Name() == "DEFAULT" {
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trKey = key.Name()
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} else {
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trKey = section.Name() + "." + key.Name()
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}
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idx, ok := store.trKeyToIdxMap[trKey]
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if !ok {
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idx = len(store.trKeyToIdxMap)
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store.trKeyToIdxMap[trKey] = idx
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}
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l.idxToMsgMap[idx] = key.Value()
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}
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}
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return nil
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}
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func (store *localeStore) HasLang(langName string) bool {
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_, ok := store.localeMap[langName]
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return ok
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}
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func (store *localeStore) ListLangNameDesc() (names, desc []string) {
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return store.langNames, store.langDescs
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}
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// SetDefaultLang sets default language as a fallback
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func (store *localeStore) SetDefaultLang(lang string) {
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store.defaultLang = lang
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}
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// Tr translates content to target language. fall back to default language.
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func (store *localeStore) Tr(lang, trKey string, trArgs ...interface{}) string {
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l, _ := store.Locale(lang)
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return l.Tr(trKey, trArgs...)
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}
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// Has returns whether the given language has a translation for the provided key
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func (store *localeStore) Has(lang, trKey string) bool {
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l, _ := store.Locale(lang)
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return l.Has(trKey)
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}
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// Locale returns the locale for the lang or the default language
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func (store *localeStore) Locale(lang string) (Locale, bool) {
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l, found := store.localeMap[lang]
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if !found {
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var ok bool
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l, ok = store.localeMap[store.defaultLang]
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if !ok {
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// no default - return an empty locale
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l = &locale{store: store, idxToMsgMap: make(map[int]string)}
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}
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}
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return l, found
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}
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// Close implements io.Closer
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func (store *localeStore) Close() error {
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return nil
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}
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// Tr translates content to locale language. fall back to default language.
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func (l *locale) Tr(trKey string, trArgs ...interface{}) string {
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format := trKey
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idx, ok := l.store.trKeyToIdxMap[trKey]
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if ok {
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if msg, ok := l.idxToMsgMap[idx]; ok {
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format = msg // use the found translation
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} else if def, ok := l.store.localeMap[l.store.defaultLang]; ok {
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// try to use default locale's translation
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if msg, ok := def.idxToMsgMap[idx]; ok {
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format = msg
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}
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}
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}
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msg, err := Format(format, trArgs...)
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if err != nil {
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log.Error("Error whilst formatting %q in %s: %v", trKey, l.langName, err)
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}
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return msg
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}
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// Has returns whether a key is present in this locale or not
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func (l *locale) Has(trKey string) bool {
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idx, ok := l.store.trKeyToIdxMap[trKey]
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if !ok {
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return false
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}
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_, ok = l.idxToMsgMap[idx]
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return ok
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}
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