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Refactor markup render system (#32533)

Remove unmaintainable sanitizer rules. No need to add special "class"
regexp rules anymore, use RenderInternal.SafeAttr instead, more details
(and examples) are in the tests
This commit is contained in:
wxiaoguang
2024-11-18 13:25:42 +08:00
committed by GitHub
parent 4f879a00df
commit 8a20fba8eb
42 changed files with 568 additions and 508 deletions

View File

@@ -189,13 +189,13 @@ func shortLinkProcessor(ctx *RenderContext, node *html.Node) {
func linkProcessor(ctx *RenderContext, node *html.Node) {
next := node.NextSibling
for node != nil && node != next {
m := common.LinkRegex.FindStringIndex(node.Data)
m := common.GlobalVars().LinkRegex.FindStringIndex(node.Data)
if m == nil {
return
}
uri := node.Data[m[0]:m[1]]
replaceContent(node, m[0], m[1], createLink(uri, uri, "link"))
replaceContent(node, m[0], m[1], createLink(ctx, uri, uri, "" /*link*/))
node = node.NextSibling.NextSibling
}
}
@@ -204,7 +204,7 @@ func linkProcessor(ctx *RenderContext, node *html.Node) {
func descriptionLinkProcessor(ctx *RenderContext, node *html.Node) {
next := node.NextSibling
for node != nil && node != next {
m := common.LinkRegex.FindStringIndex(node.Data)
m := common.GlobalVars().LinkRegex.FindStringIndex(node.Data)
if m == nil {
return
}