2019-02-17 19:50:26 -05:00
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// Copyright (c) 2018 Couchbase, Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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2019-11-27 04:23:33 -05:00
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package levenshtein
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2019-02-17 19:50:26 -05:00
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import (
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"crypto/md5"
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"encoding/json"
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"fmt"
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"math"
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)
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type ParametricState struct {
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shapeID uint32
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offset uint32
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}
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func newParametricState() ParametricState {
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return ParametricState{}
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}
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func (ps *ParametricState) isDeadEnd() bool {
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return ps.shapeID == 0
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}
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type Transition struct {
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destShapeID uint32
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deltaOffset uint32
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}
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func (t *Transition) apply(state ParametricState) ParametricState {
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ps := ParametricState{
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shapeID: t.destShapeID}
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// don't need any offset if we are in the dead state,
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// this ensures we have only one dead state.
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if t.destShapeID != 0 {
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ps.offset = state.offset + t.deltaOffset
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}
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return ps
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}
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type ParametricStateIndex struct {
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stateIndex []uint32
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stateQueue []ParametricState
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numOffsets uint32
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}
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func newParametricStateIndex(queryLen,
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numParamState uint32) ParametricStateIndex {
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numOffsets := queryLen + 1
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if numParamState == 0 {
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numParamState = numOffsets
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}
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maxNumStates := numParamState * numOffsets
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psi := ParametricStateIndex{
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stateIndex: make([]uint32, maxNumStates),
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stateQueue: make([]ParametricState, 0, 150),
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numOffsets: numOffsets,
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}
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for i := uint32(0); i < maxNumStates; i++ {
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psi.stateIndex[i] = math.MaxUint32
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}
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return psi
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}
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func (psi *ParametricStateIndex) numStates() int {
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return len(psi.stateQueue)
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}
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func (psi *ParametricStateIndex) maxNumStates() int {
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return len(psi.stateIndex)
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}
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func (psi *ParametricStateIndex) get(stateID uint32) ParametricState {
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return psi.stateQueue[stateID]
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}
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func (psi *ParametricStateIndex) getOrAllocate(ps ParametricState) uint32 {
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bucket := ps.shapeID*psi.numOffsets + ps.offset
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if bucket < uint32(len(psi.stateIndex)) &&
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psi.stateIndex[bucket] != math.MaxUint32 {
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return psi.stateIndex[bucket]
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}
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nState := uint32(len(psi.stateQueue))
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psi.stateQueue = append(psi.stateQueue, ps)
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psi.stateIndex[bucket] = nState
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return nState
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}
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type ParametricDFA struct {
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distance []uint8
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transitions []Transition
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maxDistance uint8
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transitionStride uint32
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diameter uint32
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}
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func (pdfa *ParametricDFA) initialState() ParametricState {
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return ParametricState{shapeID: 1}
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}
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// Returns true iff whatever characters come afterward,
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// we will never reach a shorter distance
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func (pdfa *ParametricDFA) isPrefixSink(state ParametricState, queryLen uint32) bool {
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if state.isDeadEnd() {
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return true
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}
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remOffset := queryLen - state.offset
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if remOffset < pdfa.diameter {
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stateDistances := pdfa.distance[pdfa.diameter*state.shapeID:]
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prefixDistance := stateDistances[remOffset]
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if prefixDistance > pdfa.maxDistance {
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return false
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}
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for _, d := range stateDistances {
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if d < prefixDistance {
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return false
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}
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}
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return true
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}
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return false
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}
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func (pdfa *ParametricDFA) numStates() int {
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return len(pdfa.transitions) / int(pdfa.transitionStride)
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}
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func min(x, y uint32) uint32 {
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if x < y {
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return x
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}
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return y
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}
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func (pdfa *ParametricDFA) transition(state ParametricState,
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chi uint32) Transition {
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return pdfa.transitions[pdfa.transitionStride*state.shapeID+chi]
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}
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func (pdfa *ParametricDFA) getDistance(state ParametricState,
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qLen uint32) Distance {
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remainingOffset := qLen - state.offset
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if state.isDeadEnd() || remainingOffset >= pdfa.diameter {
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return Atleast{d: pdfa.maxDistance + 1}
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}
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dist := pdfa.distance[int(pdfa.diameter*state.shapeID)+int(remainingOffset)]
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if dist > pdfa.maxDistance {
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return Atleast{d: dist}
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}
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return Exact{d: dist}
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}
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func (pdfa *ParametricDFA) computeDistance(left, right string) Distance {
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state := pdfa.initialState()
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leftChars := []rune(left)
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for _, chr := range []rune(right) {
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start := state.offset
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stop := min(start+pdfa.diameter, uint32(len(leftChars)))
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chi := characteristicVector(leftChars[start:stop], chr)
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transition := pdfa.transition(state, uint32(chi))
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state = transition.apply(state)
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if state.isDeadEnd() {
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return Atleast{d: pdfa.maxDistance + 1}
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}
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}
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return pdfa.getDistance(state, uint32(len(left)))
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}
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func (pdfa *ParametricDFA) buildDfa(query string, distance uint8,
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prefix bool) (*DFA, error) {
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qLen := uint32(len([]rune(query)))
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alphabet := queryChars(query)
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psi := newParametricStateIndex(qLen, uint32(pdfa.numStates()))
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maxNumStates := psi.maxNumStates()
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deadEndStateID := psi.getOrAllocate(newParametricState())
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if deadEndStateID != 0 {
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return nil, fmt.Errorf("Invalid dead end state")
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}
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initialStateID := psi.getOrAllocate(pdfa.initialState())
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dfaBuilder := withMaxStates(uint32(maxNumStates))
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mask := uint32((1 << pdfa.diameter) - 1)
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var stateID int
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for stateID = 0; stateID < StateLimit; stateID++ {
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if stateID == psi.numStates() {
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break
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}
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state := psi.get(uint32(stateID))
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if prefix && pdfa.isPrefixSink(state, qLen) {
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distance := pdfa.getDistance(state, qLen)
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dfaBuilder.addState(uint32(stateID), uint32(stateID), distance)
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} else {
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transition := pdfa.transition(state, 0)
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defSuccessor := transition.apply(state)
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defSuccessorID := psi.getOrAllocate(defSuccessor)
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distance := pdfa.getDistance(state, qLen)
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stateBuilder, err := dfaBuilder.addState(uint32(stateID), defSuccessorID, distance)
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if err != nil {
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return nil, fmt.Errorf("parametric_dfa: buildDfa, err: %v", err)
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}
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alphabet.resetNext()
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chr, cv, err := alphabet.next()
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for err == nil {
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chi := cv.shiftAndMask(state.offset, mask)
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transition := pdfa.transition(state, chi)
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destState := transition.apply(state)
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destStateID := psi.getOrAllocate(destState)
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stateBuilder.addTransition(chr, destStateID)
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chr, cv, err = alphabet.next()
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}
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}
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}
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if stateID == StateLimit {
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return nil, ErrTooManyStates
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}
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dfaBuilder.setInitialState(initialStateID)
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return dfaBuilder.build(distance), nil
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}
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func fromNfa(nfa *LevenshteinNFA) (*ParametricDFA, error) {
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lookUp := newHash()
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lookUp.getOrAllocate(*newMultiState())
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initialState := nfa.initialStates()
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lookUp.getOrAllocate(*initialState)
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maxDistance := nfa.maxDistance()
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msDiameter := nfa.msDiameter()
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numChi := 1 << msDiameter
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chiValues := make([]uint64, numChi)
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for i := 0; i < numChi; i++ {
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chiValues[i] = uint64(i)
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}
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transitions := make([]Transition, 0, numChi*int(msDiameter))
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var stateID int
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for stateID = 0; stateID < StateLimit; stateID++ {
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if stateID == len(lookUp.items) {
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break
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}
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for _, chi := range chiValues {
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destMs := newMultiState()
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ms := lookUp.getFromID(stateID)
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nfa.transition(ms, destMs, chi)
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translation := destMs.normalize()
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destID := lookUp.getOrAllocate(*destMs)
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transitions = append(transitions, Transition{
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destShapeID: uint32(destID),
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deltaOffset: translation,
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})
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}
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}
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if stateID == StateLimit {
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return nil, ErrTooManyStates
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}
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ns := len(lookUp.items)
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diameter := int(msDiameter)
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distances := make([]uint8, 0, diameter*ns)
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for stateID := 0; stateID < ns; stateID++ {
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ms := lookUp.getFromID(stateID)
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for offset := 0; offset < diameter; offset++ {
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dist := nfa.multistateDistance(ms, uint32(offset))
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distances = append(distances, dist.distance())
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}
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}
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return &ParametricDFA{
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diameter: uint32(msDiameter),
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transitions: transitions,
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maxDistance: maxDistance,
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transitionStride: uint32(numChi),
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distance: distances,
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}, nil
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}
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type hash struct {
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index map[[16]byte]int
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items []MultiState
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}
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func newHash() *hash {
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return &hash{
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index: make(map[[16]byte]int, 100),
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items: make([]MultiState, 0, 100),
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}
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}
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func (h *hash) getOrAllocate(m MultiState) int {
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size := len(h.items)
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var exists bool
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var pos int
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md5 := getHash(&m)
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if pos, exists = h.index[md5]; !exists {
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h.index[md5] = size
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pos = size
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h.items = append(h.items, m)
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}
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return pos
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}
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func (h *hash) getFromID(id int) *MultiState {
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return &h.items[id]
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}
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func getHash(ms *MultiState) [16]byte {
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msBytes := []byte{}
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for _, state := range ms.states {
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jsonBytes, _ := json.Marshal(&state)
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msBytes = append(msBytes, jsonBytes...)
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}
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return md5.Sum(msBytes)
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}
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