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842 lines
26 KiB
Go
842 lines
26 KiB
Go
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// Copyright 2013 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package language
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import "errors"
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// Matcher is the interface that wraps the Match method.
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//
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// Match returns the best match for any of the given tags, along with
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// a unique index associated with the returned tag and a confidence
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// score.
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type Matcher interface {
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Match(t ...Tag) (tag Tag, index int, c Confidence)
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}
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// Comprehends reports the confidence score for a speaker of a given language
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// to being able to comprehend the written form of an alternative language.
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func Comprehends(speaker, alternative Tag) Confidence {
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_, _, c := NewMatcher([]Tag{alternative}).Match(speaker)
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return c
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}
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// NewMatcher returns a Matcher that matches an ordered list of preferred tags
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// against a list of supported tags based on written intelligibility, closeness
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// of dialect, equivalence of subtags and various other rules. It is initialized
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// with the list of supported tags. The first element is used as the default
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// value in case no match is found.
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//
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// Its Match method matches the first of the given Tags to reach a certain
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// confidence threshold. The tags passed to Match should therefore be specified
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// in order of preference. Extensions are ignored for matching.
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//
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// The index returned by the Match method corresponds to the index of the
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// matched tag in t, but is augmented with the Unicode extension ('u')of the
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// corresponding preferred tag. This allows user locale options to be passed
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// transparently.
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func NewMatcher(t []Tag) Matcher {
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return newMatcher(t)
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}
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func (m *matcher) Match(want ...Tag) (t Tag, index int, c Confidence) {
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match, w, c := m.getBest(want...)
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if match == nil {
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t = m.default_.tag
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} else {
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t, index = match.tag, match.index
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}
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// Copy options from the user-provided tag into the result tag. This is hard
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// to do after the fact, so we do it here.
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// TODO: consider also adding in variants that are compatible with the
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// matched language.
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// TODO: Add back region if it is non-ambiguous? Or create another tag to
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// preserve the region?
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if u, ok := w.Extension('u'); ok {
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t, _ = Raw.Compose(t, u)
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}
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return t, index, c
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}
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type scriptRegionFlags uint8
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const (
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isList = 1 << iota
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scriptInFrom
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regionInFrom
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)
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func (t *Tag) setUndefinedLang(id langID) {
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if t.lang == 0 {
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t.lang = id
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}
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}
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func (t *Tag) setUndefinedScript(id scriptID) {
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if t.script == 0 {
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t.script = id
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}
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}
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func (t *Tag) setUndefinedRegion(id regionID) {
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if t.region == 0 || t.region.contains(id) {
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t.region = id
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}
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}
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// ErrMissingLikelyTagsData indicates no information was available
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// to compute likely values of missing tags.
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var ErrMissingLikelyTagsData = errors.New("missing likely tags data")
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// addLikelySubtags sets subtags to their most likely value, given the locale.
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// In most cases this means setting fields for unknown values, but in some
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// cases it may alter a value. It returns a ErrMissingLikelyTagsData error
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// if the given locale cannot be expanded.
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func (t Tag) addLikelySubtags() (Tag, error) {
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id, err := addTags(t)
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if err != nil {
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return t, err
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} else if id.equalTags(t) {
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return t, nil
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}
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id.remakeString()
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return id, nil
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}
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// specializeRegion attempts to specialize a group region.
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func specializeRegion(t *Tag) bool {
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if i := regionInclusion[t.region]; i < nRegionGroups {
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x := likelyRegionGroup[i]
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if langID(x.lang) == t.lang && scriptID(x.script) == t.script {
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t.region = regionID(x.region)
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}
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return true
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}
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return false
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}
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func addTags(t Tag) (Tag, error) {
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// We leave private use identifiers alone.
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if t.private() {
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return t, nil
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}
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if t.script != 0 && t.region != 0 {
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if t.lang != 0 {
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// already fully specified
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specializeRegion(&t)
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return t, nil
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}
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// Search matches for und-script-region. Note that for these cases
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// region will never be a group so there is no need to check for this.
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list := likelyRegion[t.region : t.region+1]
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if x := list[0]; x.flags&isList != 0 {
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list = likelyRegionList[x.lang : x.lang+uint16(x.script)]
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}
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for _, x := range list {
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// Deviating from the spec. See match_test.go for details.
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if scriptID(x.script) == t.script {
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t.setUndefinedLang(langID(x.lang))
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return t, nil
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}
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}
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}
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if t.lang != 0 {
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// Search matches for lang-script and lang-region, where lang != und.
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if t.lang < langNoIndexOffset {
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x := likelyLang[t.lang]
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if x.flags&isList != 0 {
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list := likelyLangList[x.region : x.region+uint16(x.script)]
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if t.script != 0 {
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for _, x := range list {
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if scriptID(x.script) == t.script && x.flags&scriptInFrom != 0 {
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t.setUndefinedRegion(regionID(x.region))
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return t, nil
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}
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}
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} else if t.region != 0 {
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count := 0
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goodScript := true
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tt := t
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for _, x := range list {
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// We visit all entries for which the script was not
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// defined, including the ones where the region was not
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// defined. This allows for proper disambiguation within
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// regions.
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if x.flags&scriptInFrom == 0 && t.region.contains(regionID(x.region)) {
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tt.region = regionID(x.region)
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tt.setUndefinedScript(scriptID(x.script))
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goodScript = goodScript && tt.script == scriptID(x.script)
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count++
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}
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}
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if count == 1 {
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return tt, nil
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}
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// Even if we fail to find a unique Region, we might have
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// an unambiguous script.
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if goodScript {
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t.script = tt.script
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}
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}
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}
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}
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} else {
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// Search matches for und-script.
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if t.script != 0 {
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x := likelyScript[t.script]
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if x.region != 0 {
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t.setUndefinedRegion(regionID(x.region))
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t.setUndefinedLang(langID(x.lang))
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return t, nil
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}
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}
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// Search matches for und-region. If und-script-region exists, it would
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// have been found earlier.
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if t.region != 0 {
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if i := regionInclusion[t.region]; i < nRegionGroups {
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x := likelyRegionGroup[i]
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if x.region != 0 {
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t.setUndefinedLang(langID(x.lang))
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t.setUndefinedScript(scriptID(x.script))
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t.region = regionID(x.region)
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}
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} else {
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x := likelyRegion[t.region]
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if x.flags&isList != 0 {
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x = likelyRegionList[x.lang]
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}
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if x.script != 0 && x.flags != scriptInFrom {
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t.setUndefinedLang(langID(x.lang))
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t.setUndefinedScript(scriptID(x.script))
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return t, nil
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}
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}
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}
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}
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// Search matches for lang.
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if t.lang < langNoIndexOffset {
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x := likelyLang[t.lang]
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if x.flags&isList != 0 {
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x = likelyLangList[x.region]
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}
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if x.region != 0 {
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t.setUndefinedScript(scriptID(x.script))
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t.setUndefinedRegion(regionID(x.region))
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}
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specializeRegion(&t)
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if t.lang == 0 {
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t.lang = _en // default language
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}
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return t, nil
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}
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return t, ErrMissingLikelyTagsData
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}
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func (t *Tag) setTagsFrom(id Tag) {
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t.lang = id.lang
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t.script = id.script
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t.region = id.region
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}
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// minimize removes the region or script subtags from t such that
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// t.addLikelySubtags() == t.minimize().addLikelySubtags().
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func (t Tag) minimize() (Tag, error) {
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t, err := minimizeTags(t)
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if err != nil {
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return t, err
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}
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t.remakeString()
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return t, nil
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}
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// minimizeTags mimics the behavior of the ICU 51 C implementation.
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func minimizeTags(t Tag) (Tag, error) {
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if t.equalTags(und) {
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return t, nil
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}
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max, err := addTags(t)
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if err != nil {
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return t, err
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}
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for _, id := range [...]Tag{
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{lang: t.lang},
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{lang: t.lang, region: t.region},
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{lang: t.lang, script: t.script},
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} {
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if x, err := addTags(id); err == nil && max.equalTags(x) {
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t.setTagsFrom(id)
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break
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}
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}
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return t, nil
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}
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// Tag Matching
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// CLDR defines an algorithm for finding the best match between two sets of language
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// tags. The basic algorithm defines how to score a possible match and then find
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// the match with the best score
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// (see http://www.unicode.org/reports/tr35/#LanguageMatching).
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// Using scoring has several disadvantages. The scoring obfuscates the importance of
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// the various factors considered, making the algorithm harder to understand. Using
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// scoring also requires the full score to be computed for each pair of tags.
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//
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// We will use a different algorithm which aims to have the following properties:
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// - clarity on the precedence of the various selection factors, and
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// - improved performance by allowing early termination of a comparison.
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//
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// Matching algorithm (overview)
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// Input:
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// - supported: a set of supported tags
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// - default: the default tag to return in case there is no match
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// - desired: list of desired tags, ordered by preference, starting with
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// the most-preferred.
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//
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// Algorithm:
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// 1) Set the best match to the lowest confidence level
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// 2) For each tag in "desired":
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// a) For each tag in "supported":
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// 1) compute the match between the two tags.
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// 2) if the match is better than the previous best match, replace it
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// with the new match. (see next section)
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// b) if the current best match is above a certain threshold, return this
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// match without proceeding to the next tag in "desired". [See Note 1]
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// 3) If the best match so far is below a certain threshold, return "default".
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//
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// Ranking:
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// We use two phases to determine whether one pair of tags are a better match
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// than another pair of tags. First, we determine a rough confidence level. If the
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// levels are different, the one with the highest confidence wins.
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// Second, if the rough confidence levels are identical, we use a set of tie-breaker
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// rules.
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//
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// The confidence level of matching a pair of tags is determined by finding the
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// lowest confidence level of any matches of the corresponding subtags (the
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// result is deemed as good as its weakest link).
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// We define the following levels:
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// Exact - An exact match of a subtag, before adding likely subtags.
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// MaxExact - An exact match of a subtag, after adding likely subtags.
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// [See Note 2].
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// High - High level of mutual intelligibility between different subtag
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// variants.
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// Low - Low level of mutual intelligibility between different subtag
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// variants.
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// No - No mutual intelligibility.
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//
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// The following levels can occur for each type of subtag:
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// Base: Exact, MaxExact, High, Low, No
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// Script: Exact, MaxExact [see Note 3], Low, No
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// Region: Exact, MaxExact, High
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// Variant: Exact, High
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// Private: Exact, No
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//
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// Any result with a confidence level of Low or higher is deemed a possible match.
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// Once a desired tag matches any of the supported tags with a level of MaxExact
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// or higher, the next desired tag is not considered (see Step 2.b).
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// Note that CLDR provides languageMatching data that defines close equivalence
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// classes for base languages, scripts and regions.
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//
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// Tie-breaking
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// If we get the same confidence level for two matches, we apply a sequence of
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// tie-breaking rules. The first that succeeds defines the result. The rules are
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// applied in the following order.
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// 1) Original language was defined and was identical.
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// 2) Original region was defined and was identical.
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// 3) Distance between two maximized regions was the smallest.
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// 4) Original script was defined and was identical.
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// 5) Distance from want tag to have tag using the parent relation [see Note 5.]
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// If there is still no winner after these rules are applied, the first match
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// found wins.
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//
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// Notes:
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// [1] Note that even if we may not have a perfect match, if a match is above a
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// certain threshold, it is considered a better match than any other match
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// to a tag later in the list of preferred language tags.
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// [2] In practice, as matching of Exact is done in a separate phase from
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// matching the other levels, we reuse the Exact level to mean MaxExact in
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// the second phase. As a consequence, we only need the levels defined by
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// the Confidence type. The MaxExact confidence level is mapped to High in
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// the public API.
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// [3] We do not differentiate between maximized script values that were derived
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// from suppressScript versus most likely tag data. We determined that in
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// ranking the two, one ranks just after the other. Moreover, the two cannot
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// occur concurrently. As a consequence, they are identical for practical
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// purposes.
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// [4] In case of deprecated, macro-equivalents and legacy mappings, we assign
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// the MaxExact level to allow iw vs he to still be a closer match than
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// en-AU vs en-US, for example.
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// [5] In CLDR a locale inherits fields that are unspecified for this locale
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// from its parent. Therefore, if a locale is a parent of another locale,
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// it is a strong measure for closeness, especially when no other tie
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// breaker rule applies. One could also argue it is inconsistent, for
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// example, when pt-AO matches pt (which CLDR equates with pt-BR), even
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// though its parent is pt-PT according to the inheritance rules.
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//
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// Implementation Details:
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// There are several performance considerations worth pointing out. Most notably,
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// we preprocess as much as possible (within reason) at the time of creation of a
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// matcher. This includes:
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// - creating a per-language map, which includes data for the raw base language
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// and its canonicalized variant (if applicable),
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// - expanding entries for the equivalence classes defined in CLDR's
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// languageMatch data.
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// The per-language map ensures that typically only a very small number of tags
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// need to be considered. The pre-expansion of canonicalized subtags and
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// equivalence classes reduces the amount of map lookups that need to be done at
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// runtime.
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// matcher keeps a set of supported language tags, indexed by language.
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type matcher struct {
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default_ *haveTag
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index map[langID]*matchHeader
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passSettings bool
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}
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// matchHeader has the lists of tags for exact matches and matches based on
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// maximized and canonicalized tags for a given language.
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type matchHeader struct {
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exact []*haveTag
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max []*haveTag
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}
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// haveTag holds a supported Tag and its maximized script and region. The maximized
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// or canonicalized language is not stored as it is not needed during matching.
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type haveTag struct {
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tag Tag
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// index of this tag in the original list of supported tags.
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index int
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// conf is the maximum confidence that can result from matching this haveTag.
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// When conf < Exact this means it was inserted after applying a CLDR equivalence rule.
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conf Confidence
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// Maximized region and script.
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maxRegion regionID
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maxScript scriptID
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// altScript may be checked as an alternative match to maxScript. If altScript
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||
|
// matches, the confidence level for this match is Low. Theoretically there
|
||
|
// could be multiple alternative scripts. This does not occur in practice.
|
||
|
altScript scriptID
|
||
|
|
||
|
// nextMax is the index of the next haveTag with the same maximized tags.
|
||
|
nextMax uint16
|
||
|
}
|
||
|
|
||
|
func makeHaveTag(tag Tag, index int) (haveTag, langID) {
|
||
|
max := tag
|
||
|
if tag.lang != 0 {
|
||
|
max, _ = max.canonicalize(All)
|
||
|
max, _ = addTags(max)
|
||
|
max.remakeString()
|
||
|
}
|
||
|
return haveTag{tag, index, Exact, max.region, max.script, altScript(max.lang, max.script), 0}, max.lang
|
||
|
}
|
||
|
|
||
|
// altScript returns an alternative script that may match the given script with
|
||
|
// a low confidence. At the moment, the langMatch data allows for at most one
|
||
|
// script to map to another and we rely on this to keep the code simple.
|
||
|
func altScript(l langID, s scriptID) scriptID {
|
||
|
for _, alt := range matchScript {
|
||
|
if (alt.lang == 0 || langID(alt.lang) == l) && scriptID(alt.have) == s {
|
||
|
return scriptID(alt.want)
|
||
|
}
|
||
|
}
|
||
|
return 0
|
||
|
}
|
||
|
|
||
|
// addIfNew adds a haveTag to the list of tags only if it is a unique tag.
|
||
|
// Tags that have the same maximized values are linked by index.
|
||
|
func (h *matchHeader) addIfNew(n haveTag, exact bool) {
|
||
|
// Don't add new exact matches.
|
||
|
for _, v := range h.exact {
|
||
|
if v.tag.equalsRest(n.tag) {
|
||
|
return
|
||
|
}
|
||
|
}
|
||
|
if exact {
|
||
|
h.exact = append(h.exact, &n)
|
||
|
}
|
||
|
// Allow duplicate maximized tags, but create a linked list to allow quickly
|
||
|
// comparing the equivalents and bail out.
|
||
|
for i, v := range h.max {
|
||
|
if v.maxScript == n.maxScript &&
|
||
|
v.maxRegion == n.maxRegion &&
|
||
|
v.tag.variantOrPrivateTagStr() == n.tag.variantOrPrivateTagStr() {
|
||
|
for h.max[i].nextMax != 0 {
|
||
|
i = int(h.max[i].nextMax)
|
||
|
}
|
||
|
h.max[i].nextMax = uint16(len(h.max))
|
||
|
break
|
||
|
}
|
||
|
}
|
||
|
h.max = append(h.max, &n)
|
||
|
}
|
||
|
|
||
|
// header returns the matchHeader for the given language. It creates one if
|
||
|
// it doesn't already exist.
|
||
|
func (m *matcher) header(l langID) *matchHeader {
|
||
|
if h := m.index[l]; h != nil {
|
||
|
return h
|
||
|
}
|
||
|
h := &matchHeader{}
|
||
|
m.index[l] = h
|
||
|
return h
|
||
|
}
|
||
|
|
||
|
// newMatcher builds an index for the given supported tags and returns it as
|
||
|
// a matcher. It also expands the index by considering various equivalence classes
|
||
|
// for a given tag.
|
||
|
func newMatcher(supported []Tag) *matcher {
|
||
|
m := &matcher{
|
||
|
index: make(map[langID]*matchHeader),
|
||
|
}
|
||
|
if len(supported) == 0 {
|
||
|
m.default_ = &haveTag{}
|
||
|
return m
|
||
|
}
|
||
|
// Add supported languages to the index. Add exact matches first to give
|
||
|
// them precedence.
|
||
|
for i, tag := range supported {
|
||
|
pair, _ := makeHaveTag(tag, i)
|
||
|
m.header(tag.lang).addIfNew(pair, true)
|
||
|
}
|
||
|
m.default_ = m.header(supported[0].lang).exact[0]
|
||
|
for i, tag := range supported {
|
||
|
pair, max := makeHaveTag(tag, i)
|
||
|
if max != tag.lang {
|
||
|
m.header(max).addIfNew(pair, false)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// update is used to add indexes in the map for equivalent languages.
|
||
|
// If force is true, the update will also apply to derived entries. To
|
||
|
// avoid applying a "transitive closure", use false.
|
||
|
update := func(want, have uint16, conf Confidence, force bool) {
|
||
|
if hh := m.index[langID(have)]; hh != nil {
|
||
|
if !force && len(hh.exact) == 0 {
|
||
|
return
|
||
|
}
|
||
|
hw := m.header(langID(want))
|
||
|
for _, ht := range hh.max {
|
||
|
v := *ht
|
||
|
if conf < v.conf {
|
||
|
v.conf = conf
|
||
|
}
|
||
|
v.nextMax = 0 // this value needs to be recomputed
|
||
|
if v.altScript != 0 {
|
||
|
v.altScript = altScript(langID(want), v.maxScript)
|
||
|
}
|
||
|
hw.addIfNew(v, conf == Exact && len(hh.exact) > 0)
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Add entries for languages with mutual intelligibility as defined by CLDR's
|
||
|
// languageMatch data.
|
||
|
for _, ml := range matchLang {
|
||
|
update(ml.want, ml.have, Confidence(ml.conf), false)
|
||
|
if !ml.oneway {
|
||
|
update(ml.have, ml.want, Confidence(ml.conf), false)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Add entries for possible canonicalizations. This is an optimization to
|
||
|
// ensure that only one map lookup needs to be done at runtime per desired tag.
|
||
|
// First we match deprecated equivalents. If they are perfect equivalents
|
||
|
// (their canonicalization simply substitutes a different language code, but
|
||
|
// nothing else), the match confidence is Exact, otherwise it is High.
|
||
|
for i, lm := range langAliasMap {
|
||
|
if lm.from == _sh {
|
||
|
continue
|
||
|
}
|
||
|
|
||
|
// If deprecated codes match and there is no fiddling with the script or
|
||
|
// or region, we consider it an exact match.
|
||
|
conf := Exact
|
||
|
if langAliasTypes[i] != langMacro {
|
||
|
if !isExactEquivalent(langID(lm.from)) {
|
||
|
conf = High
|
||
|
}
|
||
|
update(lm.to, lm.from, conf, true)
|
||
|
}
|
||
|
update(lm.from, lm.to, conf, true)
|
||
|
}
|
||
|
return m
|
||
|
}
|
||
|
|
||
|
// getBest gets the best matching tag in m for any of the given tags, taking into
|
||
|
// account the order of preference of the given tags.
|
||
|
func (m *matcher) getBest(want ...Tag) (got *haveTag, orig Tag, c Confidence) {
|
||
|
best := bestMatch{}
|
||
|
for _, w := range want {
|
||
|
var max Tag
|
||
|
// Check for exact match first.
|
||
|
h := m.index[w.lang]
|
||
|
if w.lang != 0 {
|
||
|
// Base language is defined.
|
||
|
if h == nil {
|
||
|
continue
|
||
|
}
|
||
|
for i := range h.exact {
|
||
|
have := h.exact[i]
|
||
|
if have.tag.equalsRest(w) {
|
||
|
return have, w, Exact
|
||
|
}
|
||
|
}
|
||
|
max, _ = w.canonicalize(Legacy | Deprecated)
|
||
|
max, _ = addTags(max)
|
||
|
} else {
|
||
|
// Base language is not defined.
|
||
|
if h != nil {
|
||
|
for i := range h.exact {
|
||
|
have := h.exact[i]
|
||
|
if have.tag.equalsRest(w) {
|
||
|
return have, w, Exact
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
if w.script == 0 && w.region == 0 {
|
||
|
// We skip all tags matching und for approximate matching, including
|
||
|
// private tags.
|
||
|
continue
|
||
|
}
|
||
|
max, _ = addTags(w)
|
||
|
if h = m.index[max.lang]; h == nil {
|
||
|
continue
|
||
|
}
|
||
|
}
|
||
|
// Check for match based on maximized tag.
|
||
|
for i := range h.max {
|
||
|
have := h.max[i]
|
||
|
best.update(have, w, max.script, max.region)
|
||
|
if best.conf == Exact {
|
||
|
for have.nextMax != 0 {
|
||
|
have = h.max[have.nextMax]
|
||
|
best.update(have, w, max.script, max.region)
|
||
|
}
|
||
|
return best.have, best.want, High
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
if best.conf <= No {
|
||
|
if len(want) != 0 {
|
||
|
return nil, want[0], No
|
||
|
}
|
||
|
return nil, Tag{}, No
|
||
|
}
|
||
|
return best.have, best.want, best.conf
|
||
|
}
|
||
|
|
||
|
// bestMatch accumulates the best match so far.
|
||
|
type bestMatch struct {
|
||
|
have *haveTag
|
||
|
want Tag
|
||
|
conf Confidence
|
||
|
// Cached results from applying tie-breaking rules.
|
||
|
origLang bool
|
||
|
origReg bool
|
||
|
regDist uint8
|
||
|
origScript bool
|
||
|
parentDist uint8 // 255 if have is not an ancestor of want tag.
|
||
|
}
|
||
|
|
||
|
// update updates the existing best match if the new pair is considered to be a
|
||
|
// better match.
|
||
|
// To determine if the given pair is a better match, it first computes the rough
|
||
|
// confidence level. If this surpasses the current match, it will replace it and
|
||
|
// update the tie-breaker rule cache. If there is a tie, it proceeds with applying
|
||
|
// a series of tie-breaker rules. If there is no conclusive winner after applying
|
||
|
// the tie-breaker rules, it leaves the current match as the preferred match.
|
||
|
func (m *bestMatch) update(have *haveTag, tag Tag, maxScript scriptID, maxRegion regionID) {
|
||
|
// Bail if the maximum attainable confidence is below that of the current best match.
|
||
|
c := have.conf
|
||
|
if c < m.conf {
|
||
|
return
|
||
|
}
|
||
|
if have.maxScript != maxScript {
|
||
|
// There is usually very little comprehension between different scripts.
|
||
|
// In a few cases there may still be Low comprehension. This possibility is
|
||
|
// pre-computed and stored in have.altScript.
|
||
|
if Low < m.conf || have.altScript != maxScript {
|
||
|
return
|
||
|
}
|
||
|
c = Low
|
||
|
} else if have.maxRegion != maxRegion {
|
||
|
// There is usually a small difference between languages across regions.
|
||
|
// We use the region distance (below) to disambiguate between equal matches.
|
||
|
if High < c {
|
||
|
c = High
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// We store the results of the computations of the tie-breaker rules along
|
||
|
// with the best match. There is no need to do the checks once we determine
|
||
|
// we have a winner, but we do still need to do the tie-breaker computations.
|
||
|
// We use "beaten" to keep track if we still need to do the checks.
|
||
|
beaten := false // true if the new pair defeats the current one.
|
||
|
if c != m.conf {
|
||
|
if c < m.conf {
|
||
|
return
|
||
|
}
|
||
|
beaten = true
|
||
|
}
|
||
|
|
||
|
// Tie-breaker rules:
|
||
|
// We prefer if the pre-maximized language was specified and identical.
|
||
|
origLang := have.tag.lang == tag.lang && tag.lang != 0
|
||
|
if !beaten && m.origLang != origLang {
|
||
|
if m.origLang {
|
||
|
return
|
||
|
}
|
||
|
beaten = true
|
||
|
}
|
||
|
|
||
|
// We prefer if the pre-maximized region was specified and identical.
|
||
|
origReg := have.tag.region == tag.region && tag.region != 0
|
||
|
if !beaten && m.origReg != origReg {
|
||
|
if m.origReg {
|
||
|
return
|
||
|
}
|
||
|
beaten = true
|
||
|
}
|
||
|
|
||
|
// Next we prefer smaller distances between regions, as defined by regionDist.
|
||
|
regDist := regionDist(have.maxRegion, maxRegion, tag.lang)
|
||
|
if !beaten && m.regDist != regDist {
|
||
|
if regDist > m.regDist {
|
||
|
return
|
||
|
}
|
||
|
beaten = true
|
||
|
}
|
||
|
|
||
|
// Next we prefer if the pre-maximized script was specified and identical.
|
||
|
origScript := have.tag.script == tag.script && tag.script != 0
|
||
|
if !beaten && m.origScript != origScript {
|
||
|
if m.origScript {
|
||
|
return
|
||
|
}
|
||
|
beaten = true
|
||
|
}
|
||
|
|
||
|
// Finally we prefer tags which have a closer parent relationship.
|
||
|
parentDist := parentDistance(have.tag.region, tag)
|
||
|
if !beaten && m.parentDist != parentDist {
|
||
|
if parentDist > m.parentDist {
|
||
|
return
|
||
|
}
|
||
|
beaten = true
|
||
|
}
|
||
|
|
||
|
// Update m to the newly found best match.
|
||
|
if beaten {
|
||
|
m.have = have
|
||
|
m.want = tag
|
||
|
m.conf = c
|
||
|
m.origLang = origLang
|
||
|
m.origReg = origReg
|
||
|
m.origScript = origScript
|
||
|
m.regDist = regDist
|
||
|
m.parentDist = parentDist
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// parentDistance returns the number of times Parent must be called before the
|
||
|
// regions match. It is assumed that it has already been checked that lang and
|
||
|
// script are identical. If haveRegion does not occur in the ancestor chain of
|
||
|
// tag, it returns 255.
|
||
|
func parentDistance(haveRegion regionID, tag Tag) uint8 {
|
||
|
p := tag.Parent()
|
||
|
d := uint8(1)
|
||
|
for haveRegion != p.region {
|
||
|
if p.region == 0 {
|
||
|
return 255
|
||
|
}
|
||
|
p = p.Parent()
|
||
|
d++
|
||
|
}
|
||
|
return d
|
||
|
}
|
||
|
|
||
|
// regionDist wraps regionDistance with some exceptions to the algorithmic distance.
|
||
|
func regionDist(a, b regionID, lang langID) uint8 {
|
||
|
if lang == _en {
|
||
|
// Two variants of non-US English are close to each other, regardless of distance.
|
||
|
if a != _US && b != _US {
|
||
|
return 2
|
||
|
}
|
||
|
}
|
||
|
return uint8(regionDistance(a, b))
|
||
|
}
|
||
|
|
||
|
// regionDistance computes the distance between two regions based on the
|
||
|
// distance in the graph of region containments as defined in CLDR. It iterates
|
||
|
// over increasingly inclusive sets of groups, represented as bit vectors, until
|
||
|
// the source bit vector has bits in common with the destination vector.
|
||
|
func regionDistance(a, b regionID) int {
|
||
|
if a == b {
|
||
|
return 0
|
||
|
}
|
||
|
p, q := regionInclusion[a], regionInclusion[b]
|
||
|
if p < nRegionGroups {
|
||
|
p, q = q, p
|
||
|
}
|
||
|
set := regionInclusionBits
|
||
|
if q < nRegionGroups && set[p]&(1<<q) != 0 {
|
||
|
return 1
|
||
|
}
|
||
|
d := 2
|
||
|
for goal := set[q]; set[p]&goal == 0; p = regionInclusionNext[p] {
|
||
|
d++
|
||
|
}
|
||
|
return d
|
||
|
}
|
||
|
|
||
|
func (t Tag) variants() string {
|
||
|
if t.pVariant == 0 {
|
||
|
return ""
|
||
|
}
|
||
|
return t.str[t.pVariant:t.pExt]
|
||
|
}
|
||
|
|
||
|
// variantOrPrivateTagStr returns variants or private use tags.
|
||
|
func (t Tag) variantOrPrivateTagStr() string {
|
||
|
if t.pExt > 0 {
|
||
|
return t.str[t.pVariant:t.pExt]
|
||
|
}
|
||
|
return t.str[t.pVariant:]
|
||
|
}
|
||
|
|
||
|
// equalsRest compares everything except the language.
|
||
|
func (a Tag) equalsRest(b Tag) bool {
|
||
|
// TODO: don't include extensions in this comparison. To do this efficiently,
|
||
|
// though, we should handle private tags separately.
|
||
|
return a.script == b.script && a.region == b.region && a.variantOrPrivateTagStr() == b.variantOrPrivateTagStr()
|
||
|
}
|
||
|
|
||
|
// isExactEquivalent returns true if canonicalizing the language will not alter
|
||
|
// the script or region of a tag.
|
||
|
func isExactEquivalent(l langID) bool {
|
||
|
for _, o := range notEquivalent {
|
||
|
if o == l {
|
||
|
return false
|
||
|
}
|
||
|
}
|
||
|
return true
|
||
|
}
|
||
|
|
||
|
var notEquivalent []langID
|
||
|
|
||
|
func init() {
|
||
|
// Create a list of all languages for which canonicalization may alter the
|
||
|
// script or region.
|
||
|
for _, lm := range langAliasMap {
|
||
|
tag := Tag{lang: langID(lm.from)}
|
||
|
if tag, _ = tag.canonicalize(All); tag.script != 0 || tag.region != 0 {
|
||
|
notEquivalent = append(notEquivalent, langID(lm.from))
|
||
|
}
|
||
|
}
|
||
|
}
|