mirror of
https://gitlab.xiph.org/xiph/ezstream.git
synced 2024-11-03 04:17:18 -05:00
26142cade4
git-svn-id: https://svn.xiph.org/trunk/ezstream@15767 0101bb08-14d6-0310-b084-bc0e0c8e3800
565 lines
14 KiB
Groff
565 lines
14 KiB
Groff
.\" $OpenBSD: tree.3,v 1.20 2009/01/28 12:22:48 stsp Exp $
|
|
.\"/*
|
|
.\" * Copyright 2002 Niels Provos <provos@citi.umich.edu>
|
|
.\" * All rights reserved.
|
|
.\" *
|
|
.\" * Redistribution and use in source and binary forms, with or without
|
|
.\" * modification, are permitted provided that the following conditions
|
|
.\" * are met:
|
|
.\" * 1. Redistributions of source code must retain the above copyright
|
|
.\" * notice, this list of conditions and the following disclaimer.
|
|
.\" * 2. Redistributions in binary form must reproduce the above copyright
|
|
.\" * notice, this list of conditions and the following disclaimer in the
|
|
.\" * documentation and/or other materials provided with the distribution.
|
|
.\" *
|
|
.\" * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
|
.\" * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
|
.\" * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
|
.\" * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
.\" * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
|
.\" * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
.\" * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
.\" * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
.\" * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
.\" * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
.\" */
|
|
.Dd $Mdocdate: January 28 2009 $
|
|
.Dt TREE 3
|
|
.Os
|
|
.Sh NAME
|
|
.Nm SPLAY_PROTOTYPE ,
|
|
.Nm SPLAY_GENERATE ,
|
|
.Nm SPLAY_ENTRY ,
|
|
.Nm SPLAY_HEAD ,
|
|
.Nm SPLAY_INITIALIZER ,
|
|
.Nm SPLAY_ROOT ,
|
|
.Nm SPLAY_EMPTY ,
|
|
.Nm SPLAY_NEXT ,
|
|
.Nm SPLAY_MIN ,
|
|
.Nm SPLAY_MAX ,
|
|
.Nm SPLAY_FIND ,
|
|
.Nm SPLAY_LEFT ,
|
|
.Nm SPLAY_RIGHT ,
|
|
.Nm SPLAY_FOREACH ,
|
|
.Nm SPLAY_INIT ,
|
|
.Nm SPLAY_INSERT ,
|
|
.Nm SPLAY_REMOVE ,
|
|
.Nm RB_PROTOTYPE ,
|
|
.Nm RB_PROTOTYPE_STATIC ,
|
|
.Nm RB_GENERATE ,
|
|
.Nm RB_GENERATE_STATIC ,
|
|
.Nm RB_ENTRY ,
|
|
.Nm RB_HEAD ,
|
|
.Nm RB_INITIALIZER ,
|
|
.Nm RB_ROOT ,
|
|
.Nm RB_EMPTY ,
|
|
.Nm RB_NEXT ,
|
|
.Nm RB_PREV ,
|
|
.Nm RB_MIN ,
|
|
.Nm RB_MAX ,
|
|
.Nm RB_FIND ,
|
|
.Nm RB_NFIND ,
|
|
.Nm RB_LEFT ,
|
|
.Nm RB_RIGHT ,
|
|
.Nm RB_PARENT ,
|
|
.Nm RB_FOREACH ,
|
|
.Nm RB_FOREACH_REVERSE ,
|
|
.Nm RB_INIT ,
|
|
.Nm RB_INSERT ,
|
|
.Nm RB_REMOVE
|
|
.Nd "implementations of splay and red-black trees"
|
|
.Sh SYNOPSIS
|
|
.Fd #include <sys/tree.h>
|
|
.Pp
|
|
.Fn SPLAY_PROTOTYPE "NAME" "TYPE" "FIELD" "CMP"
|
|
.Fn SPLAY_GENERATE "NAME" "TYPE" "FIELD" "CMP"
|
|
.Fn SPLAY_ENTRY "TYPE"
|
|
.Fn SPLAY_HEAD "HEADNAME" "TYPE"
|
|
.Ft "struct TYPE *"
|
|
.Fn SPLAY_INITIALIZER "SPLAY_HEAD *head"
|
|
.Fn SPLAY_ROOT "SPLAY_HEAD *head"
|
|
.Ft "int"
|
|
.Fn SPLAY_EMPTY "SPLAY_HEAD *head"
|
|
.Ft "struct TYPE *"
|
|
.Fn SPLAY_NEXT "NAME" "SPLAY_HEAD *head" "struct TYPE *elm"
|
|
.Ft "struct TYPE *"
|
|
.Fn SPLAY_MIN "NAME" "SPLAY_HEAD *head"
|
|
.Ft "struct TYPE *"
|
|
.Fn SPLAY_MAX "NAME" "SPLAY_HEAD *head"
|
|
.Ft "struct TYPE *"
|
|
.Fn SPLAY_FIND "NAME" "SPLAY_HEAD *head" "struct TYPE *elm"
|
|
.Ft "struct TYPE *"
|
|
.Fn SPLAY_LEFT "struct TYPE *elm" "SPLAY_ENTRY NAME"
|
|
.Ft "struct TYPE *"
|
|
.Fn SPLAY_RIGHT "struct TYPE *elm" "SPLAY_ENTRY NAME"
|
|
.Fn SPLAY_FOREACH "VARNAME" "NAME" "SPLAY_HEAD *head"
|
|
.Ft void
|
|
.Fn SPLAY_INIT "SPLAY_HEAD *head"
|
|
.Ft "struct TYPE *"
|
|
.Fn SPLAY_INSERT "NAME" "SPLAY_HEAD *head" "struct TYPE *elm"
|
|
.Ft "struct TYPE *"
|
|
.Fn SPLAY_REMOVE "NAME" "SPLAY_HEAD *head" "struct TYPE *elm"
|
|
.Pp
|
|
.Fn RB_PROTOTYPE "NAME" "TYPE" "FIELD" "CMP"
|
|
.Fn RB_PROTOTYPE_STATIC "NAME" "TYPE" "FIELD" "CMP"
|
|
.Fn RB_GENERATE "NAME" "TYPE" "FIELD" "CMP"
|
|
.Fn RB_GENERATE_STATIC "NAME" "TYPE" "FIELD" "CMP"
|
|
.Fn RB_ENTRY "TYPE"
|
|
.Fn RB_HEAD "HEADNAME" "TYPE"
|
|
.Fn RB_INITIALIZER "RB_HEAD *head"
|
|
.Ft "struct TYPE *"
|
|
.Fn RB_ROOT "RB_HEAD *head"
|
|
.Ft "int"
|
|
.Fn RB_EMPTY "RB_HEAD *head"
|
|
.Ft "struct TYPE *"
|
|
.Fn RB_NEXT "NAME" "RB_HEAD *head" "struct TYPE *elm"
|
|
.Ft "struct TYPE *"
|
|
.Fn RB_PREV "NAME" "RB_HEAD *head" "struct TYPE *elm"
|
|
.Ft "struct TYPE *"
|
|
.Fn RB_MIN "NAME" "RB_HEAD *head"
|
|
.Ft "struct TYPE *"
|
|
.Fn RB_MAX "NAME" "RB_HEAD *head"
|
|
.Ft "struct TYPE *"
|
|
.Fn RB_FIND "NAME" "RB_HEAD *head" "struct TYPE *elm"
|
|
.Ft "struct TYPE *"
|
|
.Fn RB_NFIND "NAME" "RB_HEAD *head" "struct TYPE *elm"
|
|
.Ft "struct TYPE *"
|
|
.Fn RB_LEFT "struct TYPE *elm" "RB_ENTRY NAME"
|
|
.Ft "struct TYPE *"
|
|
.Fn RB_RIGHT "struct TYPE *elm" "RB_ENTRY NAME"
|
|
.Ft "struct TYPE *"
|
|
.Fn RB_PARENT "struct TYPE *elm" "RB_ENTRY NAME"
|
|
.Fn RB_FOREACH "VARNAME" "NAME" "RB_HEAD *head"
|
|
.Fn RB_FOREACH_REVERSE "VARNAME" "NAME" "RB_HEAD *head"
|
|
.Ft void
|
|
.Fn RB_INIT "RB_HEAD *head"
|
|
.Ft "struct TYPE *"
|
|
.Fn RB_INSERT "NAME" "RB_HEAD *head" "struct TYPE *elm"
|
|
.Ft "struct TYPE *"
|
|
.Fn RB_REMOVE "NAME" "RB_HEAD *head" "struct TYPE *elm"
|
|
.Sh DESCRIPTION
|
|
These macros define data structures for different types of trees:
|
|
splay trees and red-black trees.
|
|
.Pp
|
|
In the macro definitions,
|
|
.Fa TYPE
|
|
is the name tag of a user defined structure that must contain a field named
|
|
.Fa FIELD ,
|
|
of type
|
|
.Li SPLAY_ENTRY
|
|
or
|
|
.Li RB_ENTRY .
|
|
The argument
|
|
.Fa HEADNAME
|
|
is the name tag of a user defined structure that must be declared
|
|
using the macros
|
|
.Fn SPLAY_HEAD
|
|
or
|
|
.Fn RB_HEAD .
|
|
The argument
|
|
.Fa NAME
|
|
has to be a unique name prefix for every tree that is defined.
|
|
.Pp
|
|
The function prototypes are declared with
|
|
.Li SPLAY_PROTOTYPE ,
|
|
.Li RB_PROTOTYPE ,
|
|
or
|
|
.Li RB_PROTOTYPE_STATIC .
|
|
The function bodies are generated with
|
|
.Li SPLAY_GENERATE ,
|
|
.Li RB_GENERATE ,
|
|
or
|
|
.Li RB_GENERATE_STATIC .
|
|
See the examples below for further explanation of how these macros are used.
|
|
.Sh SPLAY TREES
|
|
A splay tree is a self-organizing data structure.
|
|
Every operation on the tree causes a splay to happen.
|
|
The splay moves the requested node to the root of the tree and partly
|
|
rebalances it.
|
|
.Pp
|
|
This has the benefit that request locality causes faster lookups as
|
|
the requested nodes move to the top of the tree.
|
|
On the other hand, every lookup causes memory writes.
|
|
.Pp
|
|
The Balance Theorem bounds the total access time for m operations
|
|
and n inserts on an initially empty tree as O((m + n)lg n).
|
|
The amortized cost for a sequence of m accesses to a splay tree is O(lg n).
|
|
.Pp
|
|
A splay tree is headed by a structure defined by the
|
|
.Fn SPLAY_HEAD
|
|
macro.
|
|
A
|
|
.Fa SPLAY_HEAD
|
|
structure is declared as follows:
|
|
.Bd -literal -offset indent
|
|
SPLAY_HEAD(HEADNAME, TYPE) head;
|
|
.Ed
|
|
.Pp
|
|
where
|
|
.Fa HEADNAME
|
|
is the name of the structure to be defined, and struct
|
|
.Fa TYPE
|
|
is the type of the elements to be inserted into the tree.
|
|
.Pp
|
|
The
|
|
.Fn SPLAY_ENTRY
|
|
macro declares a structure that allows elements to be connected in the tree.
|
|
.Pp
|
|
In order to use the functions that manipulate the tree structure,
|
|
their prototypes need to be declared with the
|
|
.Fn SPLAY_PROTOTYPE
|
|
macro,
|
|
where
|
|
.Fa NAME
|
|
is a unique identifier for this particular tree.
|
|
The
|
|
.Fa TYPE
|
|
argument is the type of the structure that is being managed
|
|
by the tree.
|
|
The
|
|
.Fa FIELD
|
|
argument is the name of the element defined by
|
|
.Fn SPLAY_ENTRY .
|
|
.Pp
|
|
The function bodies are generated with the
|
|
.Fn SPLAY_GENERATE
|
|
macro.
|
|
It takes the same arguments as the
|
|
.Fn SPLAY_PROTOTYPE
|
|
macro, but should be used only once.
|
|
.Pp
|
|
Finally,
|
|
the
|
|
.Fa CMP
|
|
argument is the name of a function used to compare trees' nodes
|
|
with each other.
|
|
The function takes two arguments of type
|
|
.Fa "struct TYPE *" .
|
|
If the first argument is smaller than the second, the function returns a
|
|
value smaller than zero.
|
|
If they are equal, the function returns zero.
|
|
Otherwise, it should return a value greater than zero.
|
|
The compare function defines the order of the tree elements.
|
|
.Pp
|
|
The
|
|
.Fn SPLAY_INIT
|
|
macro initializes the tree referenced by
|
|
.Fa head .
|
|
.Pp
|
|
The splay tree can also be initialized statically by using the
|
|
.Fn SPLAY_INITIALIZER
|
|
macro like this:
|
|
.Bd -literal -offset indent
|
|
SPLAY_HEAD(HEADNAME, TYPE) head = SPLAY_INITIALIZER(&head);
|
|
.Ed
|
|
.Pp
|
|
The
|
|
.Fn SPLAY_INSERT
|
|
macro inserts the new element
|
|
.Fa elm
|
|
into the tree.
|
|
.Pp
|
|
The
|
|
.Fn SPLAY_REMOVE
|
|
macro removes the element
|
|
.Fa elm
|
|
from the tree pointed by
|
|
.Fa head .
|
|
.Pp
|
|
The
|
|
.Fn SPLAY_FIND
|
|
macro can be used to find a particular element in the tree.
|
|
.Bd -literal -offset indent
|
|
struct TYPE find, *res;
|
|
find.key = 30;
|
|
res = SPLAY_FIND(NAME, &head, &find);
|
|
.Ed
|
|
.Pp
|
|
The
|
|
.Fn SPLAY_ROOT ,
|
|
.Fn SPLAY_MIN ,
|
|
.Fn SPLAY_MAX ,
|
|
and
|
|
.Fn SPLAY_NEXT
|
|
macros can be used to traverse the tree:
|
|
.Bd -literal -offset indent
|
|
for (np = SPLAY_MIN(NAME, &head); np != NULL; np = SPLAY_NEXT(NAME, &head, np))
|
|
.Ed
|
|
.Pp
|
|
Or, for simplicity, one can use the
|
|
.Fn SPLAY_FOREACH
|
|
macro:
|
|
.Bd -literal -offset indent
|
|
SPLAY_FOREACH(np, NAME, &head)
|
|
.Ed
|
|
.Pp
|
|
The
|
|
.Fn SPLAY_EMPTY
|
|
macro should be used to check whether a splay tree is empty.
|
|
.Sh RED-BLACK TREES
|
|
A red-black tree is a binary search tree with the node color as an
|
|
extra attribute.
|
|
It fulfills a set of conditions:
|
|
.Pp
|
|
.Bl -enum -compact -offset indent
|
|
.It
|
|
every search path from the root to a leaf consists of the same number of
|
|
black nodes,
|
|
.It
|
|
each red node (except for the root) has a black parent,
|
|
.It
|
|
each leaf node is black.
|
|
.El
|
|
.Pp
|
|
Every operation on a red-black tree is bounded as O(lg n).
|
|
The maximum height of a red-black tree is 2lg (n+1).
|
|
.Pp
|
|
A red-black tree is headed by a structure defined by the
|
|
.Fn RB_HEAD
|
|
macro.
|
|
A
|
|
.Fa RB_HEAD
|
|
structure is declared as follows:
|
|
.Bd -literal -offset indent
|
|
RB_HEAD(HEADNAME, TYPE) head;
|
|
.Ed
|
|
.Pp
|
|
where
|
|
.Fa HEADNAME
|
|
is the name of the structure to be defined, and struct
|
|
.Fa TYPE
|
|
is the type of the elements to be inserted into the tree.
|
|
.Pp
|
|
The
|
|
.Fn RB_ENTRY
|
|
macro declares a structure that allows elements to be connected in the tree.
|
|
.Pp
|
|
In order to use the functions that manipulate the tree structure,
|
|
their prototypes need to be declared with the
|
|
.Fn RB_PROTOTYPE
|
|
or
|
|
.Fn RB_PROTOTYPE_STATIC
|
|
macros,
|
|
where
|
|
.Fa NAME
|
|
is a unique identifier for this particular tree.
|
|
The
|
|
.Fa TYPE
|
|
argument is the type of the structure that is being managed
|
|
by the tree.
|
|
The
|
|
.Fa FIELD
|
|
argument is the name of the element defined by
|
|
.Fn RB_ENTRY .
|
|
.Pp
|
|
The function bodies are generated with the
|
|
.Fn RB_GENERATE
|
|
or
|
|
.Fn RB_GENERATE_STATIC
|
|
macros.
|
|
These macros take the same arguments as the
|
|
.Fn RB_PROTOTYPE
|
|
and
|
|
.Fn RB_PROTOTYPE_STATIC
|
|
macros, but should be used only once.
|
|
.Pp
|
|
Finally,
|
|
the
|
|
.Fa CMP
|
|
argument is the name of a function used to compare trees' nodes
|
|
with each other.
|
|
The function takes two arguments of type
|
|
.Fa "struct TYPE *" .
|
|
If the first argument is smaller than the second, the function returns a
|
|
value smaller than zero.
|
|
If they are equal, the function returns zero.
|
|
Otherwise, it should return a value greater than zero.
|
|
The compare function defines the order of the tree elements.
|
|
.Pp
|
|
The
|
|
.Fn RB_INIT
|
|
macro initializes the tree referenced by
|
|
.Fa head .
|
|
.Pp
|
|
The red-black tree can also be initialized statically by using the
|
|
.Fn RB_INITIALIZER
|
|
macro like this:
|
|
.Bd -literal -offset indent
|
|
RB_HEAD(HEADNAME, TYPE) head = RB_INITIALIZER(&head);
|
|
.Ed
|
|
.Pp
|
|
The
|
|
.Fn RB_INSERT
|
|
macro inserts the new element
|
|
.Fa elm
|
|
into the tree.
|
|
Upon success,
|
|
.Va NULL
|
|
is returned.
|
|
If a matching element already exists in the tree, the insertion is
|
|
aborted, and a pointer to the existing element is returned.
|
|
.Pp
|
|
The
|
|
.Fn RB_REMOVE
|
|
macro removes the element
|
|
.Fa elm
|
|
from the tree pointed by
|
|
.Fa head .
|
|
.Pp
|
|
The
|
|
.Fn RB_FIND
|
|
and
|
|
.Fn RB_NFIND
|
|
macros can be used to find a particular element in the tree.
|
|
.Fn RB_FIND
|
|
finds the node with the same key as
|
|
.Fa elm .
|
|
.Fn RB_NFIND
|
|
finds the first node greater than or equal to the search key.
|
|
.Bd -literal -offset indent
|
|
struct TYPE find, *res;
|
|
find.key = 30;
|
|
res = RB_FIND(NAME, &head, &find);
|
|
.Ed
|
|
.Pp
|
|
The
|
|
.Fn RB_ROOT ,
|
|
.Fn RB_MIN ,
|
|
.Fn RB_MAX ,
|
|
.Fn RB_NEXT ,
|
|
and
|
|
.Fn RB_PREV
|
|
macros can be used to traverse the tree:
|
|
.Bd -literal -offset indent
|
|
for (np = RB_MIN(NAME, &head); np != NULL; np = RB_NEXT(NAME, &head, np))
|
|
.Ed
|
|
.Pp
|
|
Or, for simplicity, one can use the
|
|
.Fn RB_FOREACH
|
|
or
|
|
.Fn RB_FOREACH_REVERSE
|
|
macros:
|
|
.Bd -literal -offset indent
|
|
RB_FOREACH(np, NAME, &head)
|
|
.Ed
|
|
.Pp
|
|
The
|
|
.Fn RB_EMPTY
|
|
macro should be used to check whether a red-black tree is empty.
|
|
.Sh EXAMPLES
|
|
The following example demonstrates how to declare a red-black tree
|
|
holding integers.
|
|
Values are inserted into it and the contents of the tree are printed
|
|
in order.
|
|
Lastly, the internal structure of the tree is printed.
|
|
.Bd -literal -offset 3n
|
|
#include <sys/tree.h>
|
|
#include <err.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
|
|
struct node {
|
|
RB_ENTRY(node) entry;
|
|
int i;
|
|
};
|
|
|
|
int
|
|
intcmp(struct node *e1, struct node *e2)
|
|
{
|
|
return (e1->i < e2->i ? -1 : e1->i > e2->i);
|
|
}
|
|
|
|
RB_HEAD(inttree, node) head = RB_INITIALIZER(&head);
|
|
RB_GENERATE(inttree, node, entry, intcmp)
|
|
|
|
int testdata[] = {
|
|
20, 16, 17, 13, 3, 6, 1, 8, 2, 4, 10, 19, 5, 9, 12, 15, 18,
|
|
7, 11, 14
|
|
};
|
|
|
|
void
|
|
print_tree(struct node *n)
|
|
{
|
|
struct node *left, *right;
|
|
|
|
if (n == NULL) {
|
|
printf("nil");
|
|
return;
|
|
}
|
|
left = RB_LEFT(n, entry);
|
|
right = RB_RIGHT(n, entry);
|
|
if (left == NULL && right == NULL)
|
|
printf("%d", n->i);
|
|
else {
|
|
printf("%d(", n->i);
|
|
print_tree(left);
|
|
printf(",");
|
|
print_tree(right);
|
|
printf(")");
|
|
}
|
|
}
|
|
|
|
int
|
|
main()
|
|
{
|
|
int i;
|
|
struct node *n;
|
|
|
|
for (i = 0; i < sizeof(testdata) / sizeof(testdata[0]); i++) {
|
|
if ((n = malloc(sizeof(struct node))) == NULL)
|
|
err(1, NULL);
|
|
n->i = testdata[i];
|
|
RB_INSERT(inttree, &head, n);
|
|
}
|
|
|
|
RB_FOREACH(n, inttree, &head) {
|
|
printf("%d\en", n->i);
|
|
}
|
|
print_tree(RB_ROOT(&head));
|
|
printf("\en");
|
|
return (0);
|
|
}
|
|
.Ed
|
|
.Sh NOTES
|
|
Trying to free a tree in the following way is a common error:
|
|
.Bd -literal -offset indent
|
|
SPLAY_FOREACH(var, NAME, &head) {
|
|
SPLAY_REMOVE(NAME, &head, var);
|
|
free(var);
|
|
}
|
|
free(head);
|
|
.Ed
|
|
.Pp
|
|
Since
|
|
.Va var
|
|
is free'd, the
|
|
.Fn FOREACH
|
|
macro refers to a pointer that may have been reallocated already.
|
|
Proper code needs a second variable.
|
|
.Bd -literal -offset indent
|
|
for (var = SPLAY_MIN(NAME, &head); var != NULL; var = nxt) {
|
|
nxt = SPLAY_NEXT(NAME, &head, var);
|
|
SPLAY_REMOVE(NAME, &head, var);
|
|
free(var);
|
|
}
|
|
.Ed
|
|
.Pp
|
|
Both
|
|
.Fn RB_INSERT
|
|
and
|
|
.Fn SPLAY_INSERT
|
|
return
|
|
.Va NULL
|
|
if the element was inserted in the tree successfully, otherwise they
|
|
return a pointer to the element with the colliding key.
|
|
.Pp
|
|
Accordingly,
|
|
.Fn RB_REMOVE
|
|
and
|
|
.Fn SPLAY_REMOVE
|
|
return the pointer to the removed element, otherwise they return
|
|
.Va NULL
|
|
to indicate an error.
|
|
.Sh AUTHORS
|
|
The author of the tree macros is Niels Provos.
|