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mirror of https://gitlab.xiph.org/xiph/ezstream.git synced 2024-12-04 14:46:31 -05:00

Add and redistribute tfile.cpp, which I needed to modify in order to build Taglib 1.4 on Windows. This should also satisfy the LGPL.

git-svn-id: https://svn.xiph.org/trunk/ezstream@16372 0101bb08-14d6-0310-b084-bc0e0c8e3800
This commit is contained in:
moritz 2009-08-01 10:54:00 +00:00
parent 590bb73e2d
commit 69ea2a0b34
2 changed files with 513 additions and 1 deletions

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@ -7,7 +7,8 @@ EXTRA_DIST = \
ezstream.sln ezstream.vcproj \
libflac.vcproj libogg.vcproj libshout.vcproj libspeex.vcproj \
libtheora.vcproj libvorbis.vcproj libvorbisfile.vcproj libz.vcproj \
taglib.vcproj taglib_c.vcproj
taglib.vcproj taglib_c.vcproj \
tfile.cpp
CLEANFILES = core *.core *~ .*~ ezstream.1.pdf

511
win32/tfile.cpp Normal file
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@ -0,0 +1,511 @@
/***************************************************************************
copyright : (C) 2002, 2003 by Scott Wheeler
email : wheeler@kde.org
***************************************************************************/
/***************************************************************************
* This library is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License version *
* 2.1 as published by the Free Software Foundation. *
* *
* This library is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
* USA *
***************************************************************************/
#include "tfile.h"
#include "tstring.h"
#include "tdebug.h"
#ifdef WIN32
# include <io.h>
# define ftruncate _chsize
#endif /* WIN32 */
#include <stdio.h>
#include <sys/stat.h>
#ifdef HAVE_UNISTD_H
# include <unistd.h>
#endif /* HAVE_UNISTD_H */
#if !defined(R_OK) || !defined(W_OK)
# undef R_OK
# undef W_OK
# define R_OK 4
# define W_OK 2
#endif /* !R_OK || !W_OK */
using namespace TagLib;
class File::FilePrivate
{
public:
FilePrivate(const char *fileName) :
file(0),
name(fileName),
readOnly(true),
valid(true),
size(0)
{}
~FilePrivate()
{
free((void *)name);
}
FILE *file;
const char *name;
bool readOnly;
bool valid;
ulong size;
static const uint bufferSize = 1024;
};
////////////////////////////////////////////////////////////////////////////////
// public members
////////////////////////////////////////////////////////////////////////////////
File::File(const char *file)
{
d = new FilePrivate(::strdup(file));
d->readOnly = !isWritable(file);
d->file = fopen(file, d->readOnly ? "r" : "r+");
if(!d->file)
debug("Could not open file " + String(file));
}
File::~File()
{
if(d->file)
fclose(d->file);
delete d;
}
const char *File::name() const
{
return d->name;
}
ByteVector File::readBlock(ulong length)
{
if(!d->file) {
debug("File::readBlock() -- Invalid File");
return ByteVector::null;
}
if(length > FilePrivate::bufferSize &&
length > ulong(File::length()))
{
length = File::length();
}
ByteVector v(static_cast<uint>(length));
const int count = fread(v.data(), sizeof(char), length, d->file);
v.resize(count);
return v;
}
void File::writeBlock(const ByteVector &data)
{
if(!d->file)
return;
if(d->readOnly) {
debug("File::writeBlock() -- attempted to write to a file that is not writable");
return;
}
fwrite(data.data(), sizeof(char), data.size(), d->file);
}
long File::find(const ByteVector &pattern, long fromOffset, const ByteVector &before)
{
if(!d->file || pattern.size() > d->bufferSize)
return -1;
// The position in the file that the current buffer starts at.
long bufferOffset = fromOffset;
ByteVector buffer;
// These variables are used to keep track of a partial match that happens at
// the end of a buffer.
int previousPartialMatch = -1;
int beforePreviousPartialMatch = -1;
// Save the location of the current read pointer. We will restore the
// position using seek() before all returns.
long originalPosition = tell();
// Start the search at the offset.
seek(fromOffset);
// This loop is the crux of the find method. There are three cases that we
// want to account for:
//
// (1) The previously searched buffer contained a partial match of the search
// pattern and we want to see if the next one starts with the remainder of
// that pattern.
//
// (2) The search pattern is wholly contained within the current buffer.
//
// (3) The current buffer ends with a partial match of the pattern. We will
// note this for use in the next itteration, where we will check for the rest
// of the pattern.
//
// All three of these are done in two steps. First we check for the pattern
// and do things appropriately if a match (or partial match) is found. We
// then check for "before". The order is important because it gives priority
// to "real" matches.
for(buffer = readBlock(d->bufferSize); buffer.size() > 0; buffer = readBlock(d->bufferSize)) {
// (1) previous partial match
if(previousPartialMatch >= 0 && int(d->bufferSize) > previousPartialMatch) {
const int patternOffset = (d->bufferSize - previousPartialMatch);
if(buffer.containsAt(pattern, 0, patternOffset)) {
seek(originalPosition);
return bufferOffset - d->bufferSize + previousPartialMatch;
}
}
if(!before.isNull() && beforePreviousPartialMatch >= 0 && int(d->bufferSize) > beforePreviousPartialMatch) {
const int beforeOffset = (d->bufferSize - beforePreviousPartialMatch);
if(buffer.containsAt(before, 0, beforeOffset)) {
seek(originalPosition);
return -1;
}
}
// (2) pattern contained in current buffer
long location = buffer.find(pattern);
if(location >= 0) {
seek(originalPosition);
return bufferOffset + location;
}
if(!before.isNull() && buffer.find(before) >= 0) {
seek(originalPosition);
return -1;
}
// (3) partial match
previousPartialMatch = buffer.endsWithPartialMatch(pattern);
if(!before.isNull())
beforePreviousPartialMatch = buffer.endsWithPartialMatch(before);
bufferOffset += d->bufferSize;
}
// Since we hit the end of the file, reset the status before continuing.
clear();
seek(originalPosition);
return -1;
}
long File::rfind(const ByteVector &pattern, long fromOffset, const ByteVector &before)
{
if(!d->file || pattern.size() > d->bufferSize)
return -1;
// The position in the file that the current buffer starts at.
ByteVector buffer;
// These variables are used to keep track of a partial match that happens at
// the end of a buffer.
/*
int previousPartialMatch = -1;
int beforePreviousPartialMatch = -1;
*/
// Save the location of the current read pointer. We will restore the
// position using seek() before all returns.
long originalPosition = tell();
// Start the search at the offset.
long bufferOffset;
if(fromOffset == 0) {
seek(-1 * int(d->bufferSize), End);
bufferOffset = tell();
}
else {
seek(fromOffset + -1 * int(d->bufferSize), Beginning);
bufferOffset = tell();
}
// See the notes in find() for an explanation of this algorithm.
for(buffer = readBlock(d->bufferSize); buffer.size() > 0; buffer = readBlock(d->bufferSize)) {
// TODO: (1) previous partial match
// (2) pattern contained in current buffer
long location = buffer.rfind(pattern);
if(location >= 0) {
seek(originalPosition);
return bufferOffset + location;
}
if(!before.isNull() && buffer.find(before) >= 0) {
seek(originalPosition);
return -1;
}
// TODO: (3) partial match
bufferOffset -= d->bufferSize;
seek(bufferOffset);
}
// Since we hit the end of the file, reset the status before continuing.
clear();
seek(originalPosition);
return -1;
}
void File::insert(const ByteVector &data, ulong start, ulong replace)
{
if(!d->file)
return;
if(data.size() == replace) {
seek(start);
writeBlock(data);
return;
}
else if(data.size() < replace) {
seek(start);
writeBlock(data);
removeBlock(start + data.size(), replace - data.size());
return;
}
// Woohoo! Faster (about 20%) than id3lib at last. I had to get hardcore
// and avoid TagLib's high level API for rendering just copying parts of
// the file that don't contain tag data.
//
// Now I'll explain the steps in this ugliness:
// First, make sure that we're working with a buffer that is longer than
// the *differnce* in the tag sizes. We want to avoid overwriting parts
// that aren't yet in memory, so this is necessary.
ulong bufferLength = bufferSize();
while(data.size() - replace > bufferLength)
bufferLength += bufferSize();
// Set where to start the reading and writing.
long readPosition = start + replace;
long writePosition = start;
ByteVector buffer;
ByteVector aboutToOverwrite(static_cast<uint>(bufferLength));
// This is basically a special case of the loop below. Here we're just
// doing the same steps as below, but since we aren't using the same buffer
// size -- instead we're using the tag size -- this has to be handled as a
// special case. We're also using File::writeBlock() just for the tag.
// That's a bit slower than using char *'s so, we're only doing it here.
seek(readPosition);
int bytesRead = fread(aboutToOverwrite.data(), sizeof(char), bufferLength, d->file);
readPosition += bufferLength;
seek(writePosition);
writeBlock(data);
writePosition += data.size();
buffer = aboutToOverwrite;
// Ok, here's the main loop. We want to loop until the read fails, which
// means that we hit the end of the file.
while(bytesRead != 0) {
// Seek to the current read position and read the data that we're about
// to overwrite. Appropriately increment the readPosition.
seek(readPosition);
bytesRead = fread(aboutToOverwrite.data(), sizeof(char), bufferLength, d->file);
aboutToOverwrite.resize(bytesRead);
readPosition += bufferLength;
// Check to see if we just read the last block. We need to call clear()
// if we did so that the last write succeeds.
if(ulong(bytesRead) < bufferLength)
clear();
// Seek to the write position and write our buffer. Increment the
// writePosition.
seek(writePosition);
fwrite(buffer.data(), sizeof(char), bufferLength, d->file);
writePosition += bufferLength;
// Make the current buffer the data that we read in the beginning.
buffer = aboutToOverwrite;
// Again, we need this for the last write. We don't want to write garbage
// at the end of our file, so we need to set the buffer size to the amount
// that we actually read.
bufferLength = bytesRead;
}
}
void File::removeBlock(ulong start, ulong length)
{
if(!d->file)
return;
ulong bufferLength = bufferSize();
long readPosition = start + length;
long writePosition = start;
ByteVector buffer(static_cast<uint>(bufferLength));
ulong bytesRead = true;
while(bytesRead != 0) {
seek(readPosition);
bytesRead = fread(buffer.data(), sizeof(char), bufferLength, d->file);
buffer.resize(bytesRead);
readPosition += bytesRead;
// Check to see if we just read the last block. We need to call clear()
// if we did so that the last write succeeds.
if(bytesRead < bufferLength)
clear();
seek(writePosition);
fwrite(buffer.data(), sizeof(char), bytesRead, d->file);
writePosition += bytesRead;
}
truncate(writePosition);
}
bool File::readOnly() const
{
return d->readOnly;
}
bool File::isReadable(const char *file)
{
return access(file, R_OK) == 0;
}
bool File::isOpen() const
{
return d->file;
}
bool File::isValid() const
{
return d->file && d->valid;
}
void File::seek(long offset, Position p)
{
if(!d->file) {
debug("File::seek() -- trying to seek in a file that isn't opened.");
return;
}
switch(p) {
case Beginning:
fseek(d->file, offset, SEEK_SET);
break;
case Current:
fseek(d->file, offset, SEEK_CUR);
break;
case End:
fseek(d->file, offset, SEEK_END);
break;
}
}
void File::clear()
{
clearerr(d->file);
}
long File::tell() const
{
return ftell(d->file);
}
long File::length()
{
// Do some caching in case we do multiple calls.
if(d->size > 0)
return d->size;
if(!d->file)
return 0;
long curpos = tell();
seek(0, End);
long endpos = tell();
seek(curpos, Beginning);
d->size = endpos;
return endpos;
}
bool File::isWritable(const char *file)
{
return access(file, W_OK) == 0;
}
////////////////////////////////////////////////////////////////////////////////
// protected members
////////////////////////////////////////////////////////////////////////////////
void File::setValid(bool valid)
{
d->valid = valid;
}
void File::truncate(long length)
{
ftruncate(fileno(d->file), length);
}
TagLib::uint File::bufferSize()
{
return FilePrivate::bufferSize;
}