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Update tree macros. The manual now actually has an acceptable license.
git-svn-id: https://svn.xiph.org/trunk/ezstream@15767 0101bb08-14d6-0310-b084-bc0e0c8e3800
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8
NEWS
8
NEWS
@ -1,3 +1,11 @@
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Changes in 0.5.4, released on XXXX-XX-XX:
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* sys/compat/tree.*:
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- [MISC] Update tree macros to a newer version. The manual, shipped for
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reference, now has a more friendly 2-clause BSD license.
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Changes in 0.5.3, released on 2007-12-01:
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* src/ezstream.c:
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@ -1,4 +1,4 @@
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.\" $OpenBSD: tree.3,v 1.13 2007/05/31 19:19:48 jmc Exp $
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.\" $OpenBSD: tree.3,v 1.20 2009/01/28 12:22:48 stsp Exp $
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.\"/*
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.\" * Copyright 2002 Niels Provos <provos@citi.umich.edu>
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.\" * All rights reserved.
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@ -11,11 +11,6 @@
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.\" * 2. Redistributions in binary form must reproduce the above copyright
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.\" * notice, this list of conditions and the following disclaimer in the
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.\" * documentation and/or other materials provided with the distribution.
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.\" * 3. All advertising materials mentioning features or use of this software
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.\" * must display the following acknowledgement:
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.\" * This product includes software developed by Niels Provos.
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.\" * 4. The name of the author may not be used to endorse or promote products
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.\" * derived from this software without specific prior written permission.
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.\" *
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.\" * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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.\" * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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@ -28,7 +23,7 @@
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.\" * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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.\" * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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.\" */
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.Dd $Mdocdate$
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.Dd $Mdocdate: January 28 2009 $
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.Dt TREE 3
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.Os
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.Sh NAME
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@ -50,20 +45,25 @@
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.Nm SPLAY_INSERT ,
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.Nm SPLAY_REMOVE ,
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.Nm RB_PROTOTYPE ,
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.Nm RB_PROTOTYPE_STATIC ,
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.Nm RB_GENERATE ,
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.Nm RB_GENERATE_STATIC ,
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.Nm RB_ENTRY ,
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.Nm RB_HEAD ,
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.Nm RB_INITIALIZER ,
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.Nm RB_ROOT ,
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.Nm RB_EMPTY ,
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.Nm RB_NEXT ,
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.Nm RB_PREV ,
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.Nm RB_MIN ,
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.Nm RB_MAX ,
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.Nm RB_FIND ,
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.Nm RB_NFIND ,
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.Nm RB_LEFT ,
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.Nm RB_RIGHT ,
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.Nm RB_PARENT ,
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.Nm RB_FOREACH ,
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.Nm RB_FOREACH_REVERSE ,
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.Nm RB_INIT ,
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.Nm RB_INSERT ,
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.Nm RB_REMOVE
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@ -78,7 +78,7 @@
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.Ft "struct TYPE *"
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.Fn SPLAY_INITIALIZER "SPLAY_HEAD *head"
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.Fn SPLAY_ROOT "SPLAY_HEAD *head"
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.Ft "bool"
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.Ft "int"
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.Fn SPLAY_EMPTY "SPLAY_HEAD *head"
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.Ft "struct TYPE *"
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.Fn SPLAY_NEXT "NAME" "SPLAY_HEAD *head" "struct TYPE *elm"
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@ -101,29 +101,36 @@
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.Fn SPLAY_REMOVE "NAME" "SPLAY_HEAD *head" "struct TYPE *elm"
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.Pp
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.Fn RB_PROTOTYPE "NAME" "TYPE" "FIELD" "CMP"
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.Fn RB_PROTOTYPE_STATIC "NAME" "TYPE" "FIELD" "CMP"
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.Fn RB_GENERATE "NAME" "TYPE" "FIELD" "CMP"
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.Fn RB_GENERATE_STATIC "NAME" "TYPE" "FIELD" "CMP"
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.Fn RB_ENTRY "TYPE"
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.Fn RB_HEAD "HEADNAME" "TYPE"
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.Fn RB_INITIALIZER "RB_HEAD *head"
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.Ft "struct TYPE *"
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.Fn RB_ROOT "RB_HEAD *head"
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.Ft "bool"
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.Ft "int"
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.Fn RB_EMPTY "RB_HEAD *head"
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.Ft "struct TYPE *"
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.Fn RB_NEXT "NAME" "RB_HEAD *head" "struct TYPE *elm"
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.Ft "struct TYPE *"
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.Fn RB_PREV "NAME" "RB_HEAD *head" "struct TYPE *elm"
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.Ft "struct TYPE *"
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.Fn RB_MIN "NAME" "RB_HEAD *head"
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.Ft "struct TYPE *"
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.Fn RB_MAX "NAME" "RB_HEAD *head"
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.Ft "struct TYPE *"
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.Fn RB_FIND "NAME" "RB_HEAD *head" "struct TYPE *elm"
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.Ft "struct TYPE *"
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.Fn RB_NFIND "NAME" "RB_HEAD *head" "struct TYPE *elm"
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.Ft "struct TYPE *"
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.Fn RB_LEFT "struct TYPE *elm" "RB_ENTRY NAME"
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.Ft "struct TYPE *"
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.Fn RB_RIGHT "struct TYPE *elm" "RB_ENTRY NAME"
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.Ft "struct TYPE *"
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.Fn RB_PARENT "struct TYPE *elm" "RB_ENTRY NAME"
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.Fn RB_FOREACH "VARNAME" "NAME" "RB_HEAD *head"
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.Fn RB_FOREACH_REVERSE "VARNAME" "NAME" "RB_HEAD *head"
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.Ft void
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.Fn RB_INIT "RB_HEAD *head"
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.Ft "struct TYPE *"
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@ -136,12 +143,12 @@ splay trees and red-black trees.
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.Pp
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In the macro definitions,
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.Fa TYPE
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is the name tag of a user defined structure that must contain a field of type
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.Li SPLAY_ENTRY ,
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is the name tag of a user defined structure that must contain a field named
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.Fa FIELD ,
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of type
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.Li SPLAY_ENTRY
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or
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.Li RB_ENTRY ,
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named
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.Fa ENTRYNAME .
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.Li RB_ENTRY .
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The argument
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.Fa HEADNAME
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is the name tag of a user defined structure that must be declared
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@ -153,14 +160,16 @@ The argument
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.Fa NAME
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has to be a unique name prefix for every tree that is defined.
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.Pp
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The function prototypes are declared with either
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.Li SPLAY_PROTOTYPE
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The function prototypes are declared with
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.Li SPLAY_PROTOTYPE ,
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.Li RB_PROTOTYPE ,
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or
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.Li RB_PROTOTYPE .
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The function bodies are generated with either
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.Li SPLAY_GENERATE
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.Li RB_PROTOTYPE_STATIC .
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The function bodies are generated with
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.Li SPLAY_GENERATE ,
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.Li RB_GENERATE ,
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or
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.Li RB_GENERATE .
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.Li RB_GENERATE_STATIC .
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See the examples below for further explanation of how these macros are used.
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.Sh SPLAY TREES
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A splay tree is a self-organizing data structure.
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@ -222,7 +231,7 @@ macro, but should be used only once.
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Finally,
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the
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.Fa CMP
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argument is the name of a function used to compare trees noded
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argument is the name of a function used to compare trees' nodes
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with each other.
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The function takes two arguments of type
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.Fa "struct TYPE *" .
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@ -328,7 +337,9 @@ macro declares a structure that allows elements to be connected in the tree.
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In order to use the functions that manipulate the tree structure,
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their prototypes need to be declared with the
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.Fn RB_PROTOTYPE
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macro,
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or
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.Fn RB_PROTOTYPE_STATIC
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macros,
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where
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.Fa NAME
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is a unique identifier for this particular tree.
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@ -343,15 +354,19 @@ argument is the name of the element defined by
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.Pp
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The function bodies are generated with the
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.Fn RB_GENERATE
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macro.
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It takes the same arguments as the
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or
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.Fn RB_GENERATE_STATIC
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macros.
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These macros take the same arguments as the
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.Fn RB_PROTOTYPE
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macro, but should be used only once.
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and
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.Fn RB_PROTOTYPE_STATIC
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macros, but should be used only once.
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.Pp
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Finally,
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the
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.Fa CMP
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argument is the name of a function used to compare trees noded
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argument is the name of a function used to compare trees' nodes
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with each other.
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The function takes two arguments of type
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.Fa "struct TYPE *" .
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@ -378,6 +393,11 @@ The
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macro inserts the new element
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.Fa elm
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into the tree.
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Upon success,
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.Va NULL
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is returned.
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If a matching element already exists in the tree, the insertion is
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aborted, and a pointer to the existing element is returned.
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.Pp
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The
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.Fn RB_REMOVE
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@ -388,7 +408,14 @@ from the tree pointed by
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.Pp
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The
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.Fn RB_FIND
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macro can be used to find a particular element in the tree.
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and
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.Fn RB_NFIND
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macros can be used to find a particular element in the tree.
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.Fn RB_FIND
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finds the node with the same key as
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.Fa elm .
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.Fn RB_NFIND
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finds the first node greater than or equal to the search key.
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.Bd -literal -offset indent
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struct TYPE find, *res;
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find.key = 30;
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@ -399,8 +426,9 @@ The
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.Fn RB_ROOT ,
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.Fn RB_MIN ,
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.Fn RB_MAX ,
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.Fn RB_NEXT ,
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and
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.Fn RB_NEXT
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.Fn RB_PREV
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macros can be used to traverse the tree:
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.Bd -literal -offset indent
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for (np = RB_MIN(NAME, &head); np != NULL; np = RB_NEXT(NAME, &head, np))
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@ -408,7 +436,9 @@ for (np = RB_MIN(NAME, &head); np != NULL; np = RB_NEXT(NAME, &head, np))
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.Pp
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Or, for simplicity, one can use the
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.Fn RB_FOREACH
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macro:
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or
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.Fn RB_FOREACH_REVERSE
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macros:
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.Bd -literal -offset indent
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RB_FOREACH(np, NAME, &head)
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.Ed
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@ -436,7 +466,7 @@ struct node {
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int
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intcmp(struct node *e1, struct node *e2)
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{
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return (e1->i - e2->i);
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return (e1->i < e2->i ? -1 : e1->i > e2->i);
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}
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RB_HEAD(inttree, node) head = RB_INITIALIZER(&head);
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@ -1,4 +1,4 @@
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/* $OpenBSD: tree.h,v 1.9 2004/11/24 18:10:42 tdeval Exp $ */
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/* $OpenBSD: tree.h,v 1.11 2008/05/11 22:19:09 millert Exp $ */
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/*
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* Copyright 2002 Niels Provos <provos@citi.umich.edu>
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* All rights reserved.
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@ -374,20 +374,30 @@ struct { \
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/* Generates prototypes and inline functions */
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#define RB_PROTOTYPE(name, type, field, cmp) \
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void name##_RB_INSERT_COLOR(struct name *, struct type *); \
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void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\
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struct type *name##_RB_REMOVE(struct name *, struct type *); \
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struct type *name##_RB_INSERT(struct name *, struct type *); \
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struct type *name##_RB_FIND(struct name *, struct type *); \
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struct type *name##_RB_NEXT(struct type *); \
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struct type *name##_RB_MINMAX(struct name *, int); \
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RB_PROTOTYPE_INTERNAL(name, type, field, cmp,)
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#define RB_PROTOTYPE_STATIC(name, type, field, cmp) \
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RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __attribute__((__unused__)) static)
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#define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \
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attr void name##_RB_INSERT_COLOR(struct name *, struct type *); \
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attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\
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attr struct type *name##_RB_REMOVE(struct name *, struct type *); \
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attr struct type *name##_RB_INSERT(struct name *, struct type *); \
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attr struct type *name##_RB_FIND(struct name *, struct type *); \
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attr struct type *name##_RB_NFIND(struct name *, struct type *); \
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attr struct type *name##_RB_NEXT(struct type *); \
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attr struct type *name##_RB_PREV(struct type *); \
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attr struct type *name##_RB_MINMAX(struct name *, int); \
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\
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/* Main rb operation.
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* Moves node close to the key of elm to top
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*/
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#define RB_GENERATE(name, type, field, cmp) \
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void \
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RB_GENERATE_INTERNAL(name, type, field, cmp,)
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#define RB_GENERATE_STATIC(name, type, field, cmp) \
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RB_GENERATE_INTERNAL(name, type, field, cmp, __attribute__((__unused__)) static)
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#define RB_GENERATE_INTERNAL(name, type, field, cmp, attr) \
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attr void \
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name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \
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{ \
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struct type *parent, *gparent, *tmp; \
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@ -431,7 +441,7 @@ name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \
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RB_COLOR(head->rbh_root, field) = RB_BLACK; \
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} \
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\
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void \
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attr void \
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name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \
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{ \
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struct type *tmp; \
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@ -507,7 +517,7 @@ name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm)
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RB_COLOR(elm, field) = RB_BLACK; \
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} \
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\
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struct type * \
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attr struct type * \
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name##_RB_REMOVE(struct name *head, struct type *elm) \
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{ \
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struct type *child, *parent, *old = elm; \
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@ -575,7 +585,7 @@ color: \
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} \
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\
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/* Inserts a node into the RB tree */ \
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struct type * \
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attr struct type * \
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name##_RB_INSERT(struct name *head, struct type *elm) \
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{ \
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struct type *tmp; \
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@ -606,7 +616,7 @@ name##_RB_INSERT(struct name *head, struct type *elm) \
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} \
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\
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/* Finds the node with the same key as elm */ \
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struct type * \
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attr struct type * \
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name##_RB_FIND(struct name *head, struct type *elm) \
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{ \
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struct type *tmp = RB_ROOT(head); \
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@ -623,7 +633,29 @@ name##_RB_FIND(struct name *head, struct type *elm) \
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return (NULL); \
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} \
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\
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struct type * \
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/* Finds the first node greater than or equal to the search key */ \
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attr struct type * \
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name##_RB_NFIND(struct name *head, struct type *elm) \
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{ \
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struct type *tmp = RB_ROOT(head); \
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struct type *res = NULL; \
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int comp; \
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while (tmp) { \
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comp = cmp(elm, tmp); \
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if (comp < 0) { \
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res = tmp; \
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tmp = RB_LEFT(tmp, field); \
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} \
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else if (comp > 0) \
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tmp = RB_RIGHT(tmp, field); \
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else \
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return (tmp); \
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} \
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return (res); \
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} \
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\
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/* ARGSUSED */ \
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attr struct type * \
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name##_RB_NEXT(struct type *elm) \
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{ \
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if (RB_RIGHT(elm, field)) { \
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@ -644,7 +676,29 @@ name##_RB_NEXT(struct type *elm) \
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return (elm); \
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} \
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\
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struct type * \
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/* ARGSUSED */ \
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attr struct type * \
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name##_RB_PREV(struct type *elm) \
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{ \
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if (RB_LEFT(elm, field)) { \
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elm = RB_LEFT(elm, field); \
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while (RB_RIGHT(elm, field)) \
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elm = RB_RIGHT(elm, field); \
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} else { \
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if (RB_PARENT(elm, field) && \
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(elm == RB_RIGHT(RB_PARENT(elm, field), field))) \
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elm = RB_PARENT(elm, field); \
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else { \
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while (RB_PARENT(elm, field) && \
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(elm == RB_LEFT(RB_PARENT(elm, field), field)))\
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elm = RB_PARENT(elm, field); \
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elm = RB_PARENT(elm, field); \
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} \
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} \
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return (elm); \
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} \
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\
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attr struct type * \
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name##_RB_MINMAX(struct name *head, int val) \
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{ \
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struct type *tmp = RB_ROOT(head); \
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@ -665,7 +719,9 @@ name##_RB_MINMAX(struct name *head, int val) \
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#define RB_INSERT(name, x, y) name##_RB_INSERT(x, y)
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#define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y)
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#define RB_FIND(name, x, y) name##_RB_FIND(x, y)
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#define RB_NFIND(name, x, y) name##_RB_NFIND(x, y)
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#define RB_NEXT(name, x, y) name##_RB_NEXT(y)
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#define RB_PREV(name, x, y) name##_RB_PREV(y)
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#define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF)
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#define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF)
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@ -674,4 +730,9 @@ name##_RB_MINMAX(struct name *head, int val) \
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(x) != NULL; \
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(x) = name##_RB_NEXT(x))
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#define RB_FOREACH_REVERSE(x, name, head) \
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for ((x) = RB_MAX(name, head); \
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(x) != NULL; \
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(x) = name##_RB_PREV(x))
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#endif /* _SYS_TREE_H_ */
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