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210 lines
6.8 KiB
C
210 lines
6.8 KiB
C
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/* shout.h
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*
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* API for libshout, the streaming library for icecast
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*
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* Copyright (C) 2002-2003 the Icecast team <team@icecast.org>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __LIBSHOUT_SHOUT_H__
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#define __LIBSHOUT_SHOUT_H__
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#define VERSION "2.2.2"
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#define LIBSHOUT_MAJOR 2
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#define LIBSHOUT_MINOR 2
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#define LIBSHOUT_MICRO 2
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#include <sys/types.h>
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#ifdef WIN32
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#include <os.h>
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#endif
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#define SHOUTERR_SUCCESS (0)
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#define SHOUTERR_INSANE (-1)
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#define SHOUTERR_NOCONNECT (-2)
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#define SHOUTERR_NOLOGIN (-3)
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#define SHOUTERR_SOCKET (-4)
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#define SHOUTERR_MALLOC (-5)
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#define SHOUTERR_METADATA (-6)
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#define SHOUTERR_CONNECTED (-7)
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#define SHOUTERR_UNCONNECTED (-8)
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#define SHOUTERR_UNSUPPORTED (-9)
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#define SHOUTERR_BUSY (-10)
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#define SHOUT_FORMAT_OGG (0)
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#define SHOUT_FORMAT_MP3 (1)
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/* backward-compatibility alias */
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#define SHOUT_FORMAT_VORBIS SHOUT_FORMAT_OGG
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#define SHOUT_PROTOCOL_HTTP (0)
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#define SHOUT_PROTOCOL_XAUDIOCAST (1)
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#define SHOUT_PROTOCOL_ICY (2)
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#define SHOUT_AI_BITRATE "bitrate"
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#define SHOUT_AI_SAMPLERATE "samplerate"
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#define SHOUT_AI_CHANNELS "channels"
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#define SHOUT_AI_QUALITY "quality"
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typedef struct shout shout_t;
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typedef struct _util_dict shout_metadata_t;
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* initializes the shout library. Must be called before anything else */
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void shout_init(void);
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/* shuts down the shout library, deallocating any global storage. Don't call
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* anything afterwards */
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void shout_shutdown(void);
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/* returns a static version string. Non-null parameters will be set to the
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* value of the library major, minor, and patch levels, respectively */
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const char *shout_version(int *major, int *minor, int *patch);
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/* Allocates and sets up a new shout_t. Returns NULL if it can't get enough
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* memory. The returns shout_t must be disposed of with shout_free. */
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shout_t *shout_new(void);
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/* Free all memory allocated by a shout_t */
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void shout_free(shout_t *self);
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/* Returns a statically allocated string describing the last shout error
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* to occur. Only valid until the next libshout call on this shout_t */
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const char *shout_get_error(shout_t *self);
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/* Return the error code (e.g. SHOUTERR_SOCKET) for this shout instance */
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int shout_get_errno(shout_t *self);
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/* returns SHOUTERR_CONNECTED or SHOUTERR_UNCONNECTED */
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int shout_get_connected(shout_t *self);
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/* Parameter manipulation functions. libshout makes copies of all parameters,
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* the caller may free its copies after giving them to libshout. May return
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* SHOUTERR_MALLOC */
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int shout_set_host(shout_t *self, const char *host);
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const char *shout_get_host(shout_t *self);
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int shout_set_port(shout_t *self, unsigned short port);
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unsigned short shout_get_port(shout_t *self);
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int shout_set_password(shout_t *, const char *password);
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const char *shout_get_password(shout_t *self);
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int shout_set_mount(shout_t *self, const char *mount);
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const char *shout_get_mount(shout_t *self);
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int shout_set_name(shout_t *self, const char *name);
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const char *shout_get_name(shout_t *self);
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int shout_set_url(shout_t *self, const char *url);
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const char *shout_get_url(shout_t *self);
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int shout_set_genre(shout_t *self, const char *genre);
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const char *shout_get_genre(shout_t *self);
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int shout_set_user(shout_t *self, const char *username);
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const char *shout_get_user(shout_t *self);
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int shout_set_agent(shout_t *self, const char *username);
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const char *shout_get_agent(shout_t *self);
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int shout_set_description(shout_t *self, const char *description);
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const char *shout_get_description(shout_t *self);
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int shout_set_dumpfile(shout_t *self, const char *dumpfile);
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const char *shout_get_dumpfile(shout_t *self);
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int shout_set_audio_info(shout_t *self, const char *name, const char *value);
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const char *shout_get_audio_info(shout_t *self, const char *name);
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int shout_set_public(shout_t *self, unsigned int make_public);
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unsigned int shout_get_public(shout_t *self);
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/* takes a SHOUT_FORMAT_xxxx argument */
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int shout_set_format(shout_t *self, unsigned int format);
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unsigned int shout_get_format(shout_t *self);
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/* takes a SHOUT_PROTOCOL_xxxxx argument */
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int shout_set_protocol(shout_t *self, unsigned int protocol);
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unsigned int shout_get_protocol(shout_t *self);
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/* Instructs libshout to use nonblocking I/O. Must be called before
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* shout_open (no switching back and forth midstream at the moment). */
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int shout_set_nonblocking(shout_t* self, unsigned int nonblocking);
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unsigned int shout_get_nonblocking(shout_t *self);
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/* Opens a connection to the server. All parameters must already be set */
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int shout_open(shout_t *self);
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/* Closes a connection to the server */
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int shout_close(shout_t *self);
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/* Send data to the server, parsing it for format specific timing info */
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int shout_send(shout_t *self, const unsigned char *data, size_t len);
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/* Send unparsed data to the server. Do not use this unless you know
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* what you are doing.
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* Returns the number of bytes written, or < 0 on error.
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*/
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ssize_t shout_send_raw(shout_t *self, const unsigned char *data, size_t len);
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/* return the number of bytes currently on the write queue (only makes sense in
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* nonblocking mode). */
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ssize_t shout_queuelen(shout_t *self);
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/* Puts caller to sleep until it is time to send more data to the server */
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void shout_sync(shout_t *self);
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/* Amount of time in ms caller should wait before sending again */
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int shout_delay(shout_t *self);
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/* Sets MP3 metadata.
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* Returns:
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* SHOUTERR_SUCCESS
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* SHOUTERR_UNSUPPORTED if format isn't MP3
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* SHOUTERR_MALLOC
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* SHOUTERR_INSANE
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* SHOUTERR_NOCONNECT
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* SHOUTERR_SOCKET
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*/
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int shout_set_metadata(shout_t *self, shout_metadata_t *metadata);
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/* Allocates a new metadata structure. Must be freed by shout_metadata_free. */
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shout_metadata_t *shout_metadata_new(void);
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/* Free resources allocated by shout_metadata_t */
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void shout_metadata_free(shout_metadata_t *self);
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/* Add a parameter to the metadata structure.
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* Returns:
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* SHOUTERR_SUCCESS on success
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* SHOUTERR_INSANE if self isn't a valid shout_metadata_t* or name is null
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* SHOUTERR_MALLOC if memory can't be allocated */
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int shout_metadata_add(shout_metadata_t *self, const char *name, const char *value);
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#ifdef __cplusplus
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}
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#endif
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/* --- Compiled features --- */
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#define SHOUT_THREADSAFE 0
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#endif /* __LIBSHOUT_SHOUT_H__ */
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