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bsdgames/battlestar/nightobjs.c
2012-02-25 18:04:33 +01:00

104 lines
2.8 KiB
C

/* $NetBSD: nightobjs.c,v 1.9 2003/08/07 09:37:03 agc Exp $ */
/*
* Copyright (c) 1983, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <sys/cdefs.h>
#ifndef lint
#if 0
static char sccsid[] = "@(#)nightobjs.c 8.2 (Berkeley) 4/28/95";
#else
__RCSID("$NetBSD: nightobjs.c,v 1.9 2003/08/07 09:37:03 agc Exp $");
#endif
#endif /* not lint */
#include "extern.h"
const struct objs nightobjs[] = {
{218, PAJAMAS},
{235, NATIVE},
{92, PAPAYAS},
{92, PINEAPPLE},
{92, KIWI},
{92, MANGO},
{92, NATIVE},
{92, MAN},
{181, LAMPON},
{236, LAMPON},
{92, LAMPON},
{216, WOODSMAN},
{216, DEADWOOD},
{216, MALLET},
{168, WOODSMAN},
{168, DEADWOOD},
{168, MALLET},
{170, WOODSMAN},
{170, DEADWOOD},
{170, MALLET},
{124, SHIELD},
{124, HALBERD},
{124, ELF},
{144, SHIELD},
{144, HALBERD},
{144, ELF},
{113, SHIELD},
{113, HALBERD},
{113, ELF},
{161, SHIELD},
{161, HALBERD},
{161, ELF},
{169, SHIELD},
{169, HALBERD},
{169, ELF},
{182, SHIELD},
{182, HALBERD},
{182, ELF},
{198, SHIELD},
{198, HALBERD},
{198, ELF},
{212, SHIELD},
{212, HALBERD},
{212, ELF},
{216, SHIELD},
{216, HALBERD},
{216, ELF},
{226, SHIELD},
{226, HALBERD},
{226, ELF},
{228, SHIELD},
{228, HALBERD},
{228, ELF},
{68, CYLON},
{144, SHOVEL},
{249, FOOT},
{250, FOOT},
{93, PAPAYAS},
{0, 0}
};