mirror of
https://salsa.debian.org/games-team/bsdgames
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202 lines
4.9 KiB
C
202 lines
4.9 KiB
C
/* $NetBSD: monop.c,v 1.15 2004/01/27 20:30:30 jsm Exp $ */
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/*
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* Copyright (c) 1980, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#include <sys/cdefs.h>
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#ifndef lint
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__COPYRIGHT("@(#) Copyright (c) 1980, 1993\n\
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The Regents of the University of California. All rights reserved.\n");
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#endif /* not lint */
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#ifndef lint
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#if 0
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static char sccsid[] = "@(#)monop.c 8.1 (Berkeley) 5/31/93";
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#else
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__RCSID("$NetBSD: monop.c,v 1.15 2004/01/27 20:30:30 jsm Exp $");
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#endif
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#endif /* not lint */
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#include <stdio.h>
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#include <signal.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include "monop.def"
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int main(int, char *[]);
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static void getplayers(void);
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static void init_players(void);
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static void init_monops(void);
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static void do_quit(int);
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void *heapstart;
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/*
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* This program implements a monopoly game
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*/
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int
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main(ac, av)
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int ac;
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char *av[];
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{
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/* Revoke setgid privileges */
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setregid(getgid(), getgid());
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srand(getpid());
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heapstart = sbrk(0);
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if (ac > 1) {
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if (!rest_f(av[1]))
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restore();
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}
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else {
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getplayers();
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init_players();
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init_monops();
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}
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num_luck = sizeof lucky_mes / sizeof (char *);
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init_decks();
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signal(SIGINT, do_quit);
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for (;;) {
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printf("\n%s (%d) (cash $%d) on %s\n", cur_p->name, player + 1,
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cur_p->money, board[cur_p->loc].name);
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printturn();
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force_morg();
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execute(getinp("-- Command: ", comlist));
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}
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}
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/*ARGSUSED*/
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static void
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do_quit(n)
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int n __attribute__((__unused__));
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{
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quit();
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}
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/*
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* This routine gets the names of the players
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*/
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static void
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getplayers()
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{
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char *sp;
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int i, j;
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char buf[257];
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blew_it:
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for (;;) {
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if ((num_play=get_int("How many players? ")) <= 0 ||
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num_play > MAX_PL)
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printf("Sorry. Number must range from 1 to 9\n");
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else
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break;
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}
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cur_p = play = (PLAY *) calloc(num_play, sizeof (PLAY));
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if (play == NULL)
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err(1, NULL);
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for (i = 0; i < num_play; i++) {
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over:
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printf("Player %d's name: ", i + 1);
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for (sp = buf; (*sp=getchar()) != '\n'; sp++)
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continue;
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if (sp == buf)
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goto over;
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*sp++ = '\0';
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name_list[i] = play[i].name = (char *)calloc(1, sp - buf);
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if (name_list[i] == NULL)
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err(1, NULL);
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strcpy(play[i].name, buf);
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play[i].money = 1500;
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}
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name_list[i++] = "done";
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name_list[i] = 0;
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for (i = 0; i < num_play; i++)
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for (j = i + 1; j < num_play; j++)
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if (strcasecmp(name_list[i], name_list[j]) == 0) {
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if (i != num_play - 1)
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printf("Hey!!! Some of those are "
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"IDENTICAL!! Let's try that "
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"again....\n");
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else
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printf("\"done\" is a reserved word. "
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"Please try again\n");
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for (i = 0; i < num_play; i++)
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free(play[i].name);
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free(play);
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goto blew_it;
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}
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}
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/*
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* This routine figures out who goes first
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*/
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static void
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init_players()
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{
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int i, rl, cur_max;
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bool over = 0;
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int max_pl = 0;
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again:
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putchar('\n');
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for (cur_max = i = 0; i < num_play; i++) {
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printf("%s (%d) rolls %d\n", play[i].name, i+1, rl=roll(2, 6));
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if (rl > cur_max) {
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over = FALSE;
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cur_max = rl;
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max_pl = i;
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}
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else if (rl == cur_max)
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over++;
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}
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if (over) {
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printf("%d people rolled the same thing, so we'll try again\n",
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over + 1);
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goto again;
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}
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player = max_pl;
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cur_p = &play[max_pl];
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printf("%s (%d) goes first\n", cur_p->name, max_pl + 1);
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}
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/*
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* This routine initializes the monopoly structures.
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*/
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static void
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init_monops()
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{
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MON *mp;
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int i;
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for (mp = mon; mp < &mon[N_MON]; mp++) {
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mp->name = mp->not_m;
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for (i = 0; i < mp->num_in; i++)
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mp->sq[i] = &board[mp->sqnums[i]];
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}
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}
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