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111 lines
3.0 KiB
Groff
111 lines
3.0 KiB
Groff
.\" $NetBSD: dab.6,v 1.1.1.1 2003/12/26 17:57:04 christos Exp $
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.\"
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.\" Copyright (c) 2003 Thomas Klausner.
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.\"
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.\" Redistribution and use in source and binary forms, with or without
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.\" modification, are permitted provided that the following conditions
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.\" are met:
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.\" 1. Redistributions of source code must retain the above copyright
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.\" notice, this list of conditions and the following disclaimer.
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.\" 2. Redistributions in binary form must reproduce the above copyright
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.\" notice, this list of conditions and the following disclaimer in the
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.\" documentation and/or other materials provided with the distribution.
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.\" 3. The name of the author may not be used to endorse or promote products
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.\" derived from this software without specific prior written permission.
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.\"
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.\" THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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.\" IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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.\" OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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.\" IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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.\" INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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.\" NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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.\" DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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.\" THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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.\" (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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.\" THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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.\"
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.Dd December 24, 2003
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.Dt DAB 6
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.Os
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.Sh NAME
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.Nm dab
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.Nd Dots and Boxes game
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.Sh SYNOPSIS
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.Nm
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.Op Fl aw
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.Op Fl n Ar ngames
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.Op Fl p Ao Ar c|h Ac Ns Ao Ar c|h Ac
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.Op Ar xdim Oo Ar ydim Oc
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.Sh DESCRIPTION
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.Nm
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is a game where each player tries to complete the most
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boxes.
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A turn consists of putting one border of a box; the player
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setting the fourth and final border of a box gets the
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point for the box and has another turn.
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.Pp
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The keys used are the vi keys:
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.Ic k
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for up,
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.Ic j
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for down,
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.Ic h
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for left, and
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.Ic l
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for right.
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To switch between even and odd rows, use one of the following
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keys:
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.Ic u
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.Pq diagonal right up ,
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.Ic y
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.Pq diagonal left up ,
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.Ic b
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.Pq diagonal left down ,
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.Ic n
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.Pq diagonal right down ;
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.Aq Ic space
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sets a new border,
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.Ic CTRL-L
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and
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.Ic CTRL-R
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redraw the screen, and
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.Ic q
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quits the game.
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.Pp
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Support options are:
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.Bl -tag -width XXnXngamesXXXXX
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.It Fl a
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Don't use the alternate character set.
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.It Fl n Ar ngames
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.Ar ngames
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games will be played.
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.Pq Especially useful in Fl p Ar cc No mode.
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.It Fl p Ao Ar c|h Ac Ns Ao Ar c|h Ac
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Select which of the two players is a human
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or a computer.
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The first argument is the first player;
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.Ic c
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stands for computer and
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.Ic h
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for human.
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.It Fl w
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Wait for a character press between games.
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.El
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.Pp
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.Ar xdim
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and
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.Ar ydim
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define the size of the board in the x and y
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dimensions.
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.Sh AUTHORS
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.An Christos Zoulas
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.Aq christos@NetBSD.org
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.Sh SEE ALSO
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.Rs
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.%A Elwyn R. Berlekamp
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.%T The Dots and Boxes Game: Sophisticated Child's Play
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.%D 2000
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.%I A K Peters
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.%O http://www.akpeters.com/book.asp?bID=111
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.Re
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