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bsdgames/phantasia/Makefile.bsd

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2012-02-25 12:04:33 -05:00
# $NetBSD: Makefile,v 1.33 2004/02/08 22:14:27 lukem Exp $
# @(#)Makefile 8.1 (Berkeley) 5/31/93
.include <bsd.own.mk>
PROG= phantasia
SRCS= fight.c gamesupport.c interplayer.c io.c main.c misc.c phantglobs.c
DPADD= ${LIBM} ${LIBCURSES}
LDADD= -lm -lcurses
HIDEGAME=hidegame
SETGIDGAME=yes
USETBL=
MAN= phantasia.6
FILESDIR=/var/games/phantasia
FILESOWN=games
FILESGRP=games
FILESMODE=0660
ALLFILES=gold lastdead mess monsters void motd characs scoreboard
FILES=gold lastdead mess monsters void motd
# don't overwrite existing characters or scorefile
.for file in characs scoreboard
.if !exists(${DESTDIR}${FILESDIR}/${file})
FILES+=${file}
.endif
.endfor
CLEANFILES+=map setup setup.lo host_phantglobs.lo ${ALLFILES} files.stamp
realall: ${FILES}
${FILES}: files.stamp
files.stamp: setup monsters.asc
${_MKMSG_CREATE} ${FILES}
rm -f ${.TARGET}
./setup -m ${.CURDIR}/monsters.asc
touch ${.TARGET}
setup: host_phantglobs.lo setup.lo ${LIBM}
${_MKTARGET_LINK}
${HOST_LINK.c} -o ${.TARGET} ${.ALLSRC:M*.lo} -lm
BUILDSYMLINKS+= phantglobs.c host_phantglobs.c
HOST_CPPFLAGS+= -I${.CURDIR}
# Make Phantasia map. Change the map commands reflect your installation.
# PLOTDEVICE is used for plotting the map. Change as appropriate.
map: map.c
${CC} -O ${.CURDIR}/map.c -lplot -o ${.TARGET}
./map | plot > /dev/tty
.include <bsd.prog.mk>