mirror of
https://salsa.debian.org/games-team/bsdgames
synced 2024-11-02 16:37:17 -04:00
178 lines
4.3 KiB
C
178 lines
4.3 KiB
C
|
/* $NetBSD: dumpgame.c,v 1.9 2004/01/27 20:30:31 jsm Exp $ */
|
||
|
|
||
|
/*
|
||
|
* Copyright (c) 1980, 1993
|
||
|
* The Regents of the University of California. All rights reserved.
|
||
|
*
|
||
|
* Redistribution and use in source and binary forms, with or without
|
||
|
* modification, are permitted provided that the following conditions
|
||
|
* are met:
|
||
|
* 1. Redistributions of source code must retain the above copyright
|
||
|
* notice, this list of conditions and the following disclaimer.
|
||
|
* 2. Redistributions in binary form must reproduce the above copyright
|
||
|
* notice, this list of conditions and the following disclaimer in the
|
||
|
* documentation and/or other materials provided with the distribution.
|
||
|
* 3. Neither the name of the University nor the names of its contributors
|
||
|
* may be used to endorse or promote products derived from this software
|
||
|
* without specific prior written permission.
|
||
|
*
|
||
|
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
|
||
|
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||
|
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||
|
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
|
||
|
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||
|
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
||
|
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
||
|
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||
|
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
||
|
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
||
|
* SUCH DAMAGE.
|
||
|
*/
|
||
|
|
||
|
#include <sys/cdefs.h>
|
||
|
#ifndef lint
|
||
|
#if 0
|
||
|
static char sccsid[] = "@(#)dumpgame.c 8.1 (Berkeley) 5/31/93";
|
||
|
#else
|
||
|
__RCSID("$NetBSD: dumpgame.c,v 1.9 2004/01/27 20:30:31 jsm Exp $");
|
||
|
#endif
|
||
|
#endif /* not lint */
|
||
|
|
||
|
#include <stdio.h>
|
||
|
#include <err.h>
|
||
|
#include <unistd.h>
|
||
|
#include <fcntl.h>
|
||
|
#include "trek.h"
|
||
|
|
||
|
/*** THIS CONSTANT MUST CHANGE AS THE DATA SPACES CHANGE ***/
|
||
|
# define VERSION 2
|
||
|
|
||
|
struct dump
|
||
|
{
|
||
|
char *area;
|
||
|
int count;
|
||
|
};
|
||
|
|
||
|
static int readdump(int);
|
||
|
|
||
|
|
||
|
struct dump Dump_template[] =
|
||
|
{
|
||
|
{ (char *)&Ship, sizeof (Ship) },
|
||
|
{ (char *)&Now, sizeof (Now) },
|
||
|
{ (char *)&Param, sizeof (Param) },
|
||
|
{ (char *)&Etc, sizeof (Etc) },
|
||
|
{ (char *)&Game, sizeof (Game) },
|
||
|
{ (char *)Sect, sizeof (Sect) },
|
||
|
{ (char *)Quad, sizeof (Quad) },
|
||
|
{ (char *)&Move, sizeof (Move) },
|
||
|
{ (char *)Event, sizeof (Event) },
|
||
|
{ NULL, 0 }
|
||
|
};
|
||
|
|
||
|
/*
|
||
|
** DUMP GAME
|
||
|
**
|
||
|
** This routine dumps the game onto the file "trek.dump". The
|
||
|
** first two bytes of the file are a version number, which
|
||
|
** reflects whether this image may be used. Obviously, it must
|
||
|
** change as the size, content, or order of the data structures
|
||
|
** output change.
|
||
|
*/
|
||
|
|
||
|
/*ARGSUSED*/
|
||
|
void
|
||
|
dumpgame(v)
|
||
|
int v __attribute__((__unused__));
|
||
|
{
|
||
|
int version;
|
||
|
int fd;
|
||
|
struct dump *d;
|
||
|
int i;
|
||
|
|
||
|
if ((fd = creat("trek.dump", 0644)) < 0) {
|
||
|
warn("cannot open `trek.dump'");
|
||
|
return;
|
||
|
}
|
||
|
version = VERSION;
|
||
|
write(fd, &version, sizeof version);
|
||
|
|
||
|
/* output the main data areas */
|
||
|
for (d = Dump_template; d->area; d++)
|
||
|
{
|
||
|
write(fd, &d->area, sizeof d->area);
|
||
|
i = d->count;
|
||
|
write(fd, d->area, i);
|
||
|
}
|
||
|
|
||
|
close(fd);
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
** RESTORE GAME
|
||
|
**
|
||
|
** The game is restored from the file "trek.dump". In order for
|
||
|
** this to succeed, the file must exist and be readable, must
|
||
|
** have the correct version number, and must have all the appro-
|
||
|
** priate data areas.
|
||
|
**
|
||
|
** Return value is zero for success, one for failure.
|
||
|
*/
|
||
|
|
||
|
int
|
||
|
restartgame()
|
||
|
{
|
||
|
int fd;
|
||
|
int version;
|
||
|
|
||
|
if ((fd = open("trek.dump", O_RDONLY)) < 0 ||
|
||
|
read(fd, &version, sizeof version) != sizeof version ||
|
||
|
version != VERSION ||
|
||
|
readdump(fd))
|
||
|
{
|
||
|
printf("cannot restart\n");
|
||
|
close(fd);
|
||
|
return (1);
|
||
|
}
|
||
|
|
||
|
close(fd);
|
||
|
return (0);
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
** READ DUMP
|
||
|
**
|
||
|
** This is the business end of restartgame(). It reads in the
|
||
|
** areas.
|
||
|
**
|
||
|
** Returns zero for success, one for failure.
|
||
|
*/
|
||
|
|
||
|
static int
|
||
|
readdump(fd1)
|
||
|
int fd1;
|
||
|
{
|
||
|
int fd;
|
||
|
struct dump *d;
|
||
|
int i;
|
||
|
long junk;
|
||
|
|
||
|
fd = fd1;
|
||
|
|
||
|
for (d = Dump_template; d->area; d++)
|
||
|
{
|
||
|
if (read(fd, &junk, sizeof junk) != (sizeof junk))
|
||
|
return (1);
|
||
|
if ((char *)junk != d->area)
|
||
|
return (1);
|
||
|
i = d->count;
|
||
|
if (read(fd, d->area, i) != i)
|
||
|
return (1);
|
||
|
}
|
||
|
|
||
|
/* make quite certain we are at EOF */
|
||
|
return (read(fd, &junk, 1));
|
||
|
}
|