Updated how to for 1.7.0
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src/docs/assets/UsingNotes.mp4
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src/docs/assets/UsingNotes.mp4
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@ -25,6 +25,7 @@ import mapEditor from "./MapEditor.mp4";
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import filteringMaps from "./FilteringMaps.mp4";
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import groupAndRemovingTokens from "./GroupAndRemovingTokens.mp4";
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import filteringTokens from "./FilteringTokens.mp4";
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import usingNotes from "./UsingNotes.mp4";
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const assets = {
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defaultMaps,
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@ -54,6 +55,7 @@ const assets = {
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filteringMaps,
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groupAndRemovingTokens,
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filteringTokens,
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usingNotes,
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};
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export default assets;
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@ -8,15 +8,15 @@ The Fog Tool allows you to add hidden areas to control what the other party memb
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A summary of the Fog Tool options are listed below.
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| Option | Description | Shortcut |
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| ------------- | -------------------------------------------------------------------- | ---------------------------------------------- |
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| Fog Polygon | Click to add points to a fog shape | P, Enter (Accept Shape), Escape (Cancel Shape) |
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| Fog Brush | Drag to add a free form fog shape | B |
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| Toggle Fog | Click a fog shape to hide/show it | T |
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| Remove Fog | Click a fog shape to remove it | R |
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| Add Fog | When selected drawing a fog shape will add it to the scene | Alt (Toggle) |
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| Subtract Fog | When selected drawing a fog shape will subtract it from other shapes | Alt (Toggle) |
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| Edge Snapping | Enables/Disables edge snapping | S |
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| Fog Preview | Enables/Disables a preview of the final fog shapes | F |
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| Undo | Undo a fog action | Ctrl + Z |
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| Redo | Redo a fog action | Ctrl + Shift + Z |
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| Option | Description | Shortcut |
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| ------------- | -------------------------------------------------- | ---------------------------------------------- |
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| Fog Polygon | Click to add points to a fog shape | P, Enter (Accept Shape), Escape (Cancel Shape) |
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| Fog Rectangle | Drag to add a rectangle fog shape | R |
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| Fog Brush | Drag to add a free form fog shape | B |
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| Toggle Fog | Click a fog shape to hide/show it | T |
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| Erase Fog | Click a fog shape to remove it | E |
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| Fog Cutting | Enables/Disables fog cutting | C, Alt (Toggle) |
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| Edge Snapping | Enables/Disables edge snapping | S |
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| Fog Preview | Enables/Disables a preview of the final fog shapes | F |
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| Undo | Undo a fog action | Ctrl + Z |
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| Redo | Redo a fog action | Ctrl + Shift + Z |
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@ -4,9 +4,10 @@ The Measure Tool allows you to find how far one point on a map is from another p
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A summary of the Measure Tool options are listed below.
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| Option | Description | Shortcut |
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| ------------------- | ---------------------------------------------------------------------------------- | -------- |
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| Grid Distance | This is the distance on a grid and is the metric used in D&D | G |
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| Line Distance | This is the actual distance between the two points of the measure tool | L |
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| City Block Distance | This is the distance when only travelling in the horizontal or vertical directions | C |
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| Scale | This allows you to enter a custom scale and unit value to apply | |
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| Option | Description | Shortcut |
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| ----------------------------- | ---------------------------------------------------------------------------------------- | -------- |
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| Grid Distance | This is the distance on a grid and is the metric used in D&D | G |
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| Alternating Diagonal Distance | This is the distance on a grid with diagonals alternating between 1 square and 2 squares | A |
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| Line Distance | This is the actual distance between the two points of the measure tool | L |
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| City Block Distance | This is the distance when only travelling in the horizontal or vertical directions | C |
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| Scale | This allows you to enter a custom scale and unit value to apply | |
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3
src/docs/howTo/usingNotes.md
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src/docs/howTo/usingNotes.md
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@ -0,0 +1,3 @@
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The notes tool allows you to write and share notes for other players to see.
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![Using Notes](usingNotes)
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@ -20,6 +20,7 @@ const usingMeasure = raw("../docs/howTo/usingMeasure.md");
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const sharingAudio = raw("../docs/howTo/sharingAudio.md");
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const usingPointer = raw("../docs/howTo/usingPointer.md");
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const usingTimer = raw("../docs/howTo/usingTimer.md");
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const usingNotes = raw("../docs/howTo/usingNotes.md");
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function HowTo() {
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const location = useLocation();
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@ -111,6 +112,14 @@ function HowTo() {
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<Markdown source={usingPointer} assets={assets} />
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</Accordion>
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</div>
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<div id="usingNotes">
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<Accordion
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heading="Using the Notes Tool"
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defaultOpen={location.hash === "#usingNotes"}
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>
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<Markdown source={usingNotes} assets={assets} />
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</Accordion>
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</div>
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<div id="usingTimer">
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<Accordion
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heading="Using the Countdown Timer"
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