From e99e4e9f0ff852dfe36ce70d1e35b193cf25193c Mon Sep 17 00:00:00 2001 From: Mitchell McCaffrey Date: Tue, 11 Aug 2020 18:31:33 +1000 Subject: [PATCH] Updated 1.5 release notes --- src/docs/releaseNotes/v1.5.0.md | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/src/docs/releaseNotes/v1.5.0.md b/src/docs/releaseNotes/v1.5.0.md index 6fa14b9..1459f65 100644 --- a/src/docs/releaseNotes/v1.5.0.md +++ b/src/docs/releaseNotes/v1.5.0.md @@ -17,7 +17,7 @@ The major two are: 1. There is a new share dice option that will show both your dice total but also a breakdown of all your rolled dice to each party member. 2. The UI to add dice is now to the side of the dice tray and displayed vertically which allows the dice UI to now scale across all screen sizes. -# Minor Changes +## Minor Changes - The measure tool now has a scale option that allows you to add a scale and unit to the measurement values. The default is 5ft which will set each grid cell size to 5ft. This is then taken into account when taking measurements. - For party members that are allowed to edit the fog it is now transparent while using other tools. This means GMs can always see what's under the fog now and can even move tokens that are hidden by fog. If you wish to get a preview of what other players will see there is a new option in the fog tool called Show Preview that can be enabled or disabled at any time. @@ -30,3 +30,11 @@ The major two are: - Number inputs now behave better when typing by removing the prepended 0. - Fog and drawing shapes now use different line endings which fixes issues with overhangs on three sided shapes. - Tool settings are now saved across page refreshes this includes things like the shape tool colour, measurement units and also selected dice style. +- Fixed a bug that would stop map transforms from reseting when changing to a new map. + +[Reddit]() +[Twitter]() + +--- + +Aug 11 2020