Updated FAQ to be more clear about fixes for connection issues
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@ -67,6 +67,23 @@ function FAQ() {
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<Text my={1} variant="heading" as="h3">
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Ice connection failed / Connection failed.
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</Text>
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<Text variant="body2" as="p">
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If you are getting a Connection failed error when trying to connect to
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a game try these following things.
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</Text>
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<Text variant="body2">
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<ol>
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<li>Ensure your internet connection is working.</li>
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<li>
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If you are using an incognito or private browsing tab try using
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normal browsing.
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</li>
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<li>
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If both computers are on the same network try connecting them to
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separate networks. For more info see below.
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</li>
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</ol>
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</Text>
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<Text mb={2} variant="body2" as="p">
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Owlbear Rodeo uses peer to peer connections to send data between the
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players. Specifically the{" "}
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@ -86,17 +103,14 @@ function FAQ() {
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permission even though we wouldn't be using it. To us that is a bad
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user experience so we have decided against it at this time. <br />
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The good news is that Safari will still work if the two devices are
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connected to a seperate network as we make use of{" "}
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connected to a separate network as we make use of{" "}
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<Link href="https://en.wikipedia.org/wiki/Traversal_Using_Relays_around_NAT">
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TURN
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</Link>{" "}
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servers which will handle the IP sharing and are not blocked by
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Safari.{" "}
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<strong>
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So if you're seeing errors and are on the same network as the other
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person if possible switch to seperate networks and try again.
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</strong>
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. For more information about Safari's restrictions on WebRTC see this{" "}
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Safari. So if you're seeing errors and are on the same network as the
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other person if possible switch to separate networks and try again.
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For more information about Safari's restrictions on WebRTC see this{" "}
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<Link href="https://bugs.webkit.org/show_bug.cgi?id=173052">
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bug report
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</Link>{" "}
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