Fixed gemstone dice colour

This commit is contained in:
Mitchell McCaffrey 2021-01-05 15:33:50 +11:00
parent 3e407f6c71
commit 2eef6ca7c4
2 changed files with 2 additions and 2 deletions

View File

@ -28,7 +28,7 @@ class GemstoneDice extends Dice {
pbr.useMetallnessFromMetallicTextureBlue = true;
pbr.subSurface.isTranslucencyEnabled = true;
pbr.subSurface.translucencyIntensity = 1.0;
pbr.subSurface.translucencyIntensity = 0.2;
pbr.subSurface.minimumThickness = 5;
pbr.subSurface.maximumThickness = 10;
pbr.subSurface.tintColor = new Color3(190 / 255, 0, 220 / 255);

View File

@ -49,7 +49,7 @@ In this update the fog tool has been changed to hopefully help work better with
- Fixed crash when sometimes interacting with the page while it is loading.
- Fixed crash when sometimes zooming out too far with a custom token on the map.
- Fixed a bug where the drawing erase tool could still be used outside of the drawing tool.
- Fixed a bug causing the colour of the glass dice to be wrong.
- Fixed a bug causing the colour of the glass and gemstone dice to be wrong.
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