Fixed gemstone dice colour
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@ -28,7 +28,7 @@ class GemstoneDice extends Dice {
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pbr.useMetallnessFromMetallicTextureBlue = true;
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pbr.subSurface.isTranslucencyEnabled = true;
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pbr.subSurface.translucencyIntensity = 1.0;
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pbr.subSurface.translucencyIntensity = 0.2;
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pbr.subSurface.minimumThickness = 5;
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pbr.subSurface.maximumThickness = 10;
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pbr.subSurface.tintColor = new Color3(190 / 255, 0, 220 / 255);
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@ -49,7 +49,7 @@ In this update the fog tool has been changed to hopefully help work better with
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- Fixed crash when sometimes interacting with the page while it is loading.
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- Fixed crash when sometimes zooming out too far with a custom token on the map.
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- Fixed a bug where the drawing erase tool could still be used outside of the drawing tool.
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- Fixed a bug causing the colour of the glass dice to be wrong.
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- Fixed a bug causing the colour of the glass and gemstone dice to be wrong.
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---
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