16 lines
856 B
Plaintext
16 lines
856 B
Plaintext
virtual reality
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n. 1. Computer simulations that use 3-D graphics and devices such as the
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Dataglove to allow the user to interact with the simulation. See cyberspace.
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2. A form of network interaction incorporating aspects of role-playing
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games, interactive theater, improvisational comedy, and true confessions
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magazines. In a virtual reality forum (such as Usenet's alt.callahans
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newsgroup or the MUD experiments on Internet), interaction between the
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participants is written like a shared novel complete with scenery,
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foreground characters that may be personae utterly unlike the people who
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write them, and common background characters manipulable by all parties. The
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one iron law is that you may not write irreversible changes to a character
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without the consent of the person who owns it. Otherwise anything goes. See
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bamf , cyberspace , teledildonics.
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