one-banana problem n. At mainframe shops, where the computers had operators for routine administrivia, the programmers and hardware people tended to look down on the operators and claim that a trained monkey could do their job. It was frequently observed that the incentives that would be offered said monkeys could be used as a scale to describe the difficulty of a task. A one-banana problem is simple; hence, It's only a one-banana job at the most; what's taking them so long? At IBM, folklore divided the world into one-, two-, and three-banana problems. Other cultures had different hierarchies and divided them more finely; at ICL, for example, five grapes (a bunch) equals a banana. Their upper limit for the in-house sysapes was said to be two bananas and three grapes (another source claimed it was three bananas and one grape, but observed however, this is subject to local variations, cosmic rays and ISO ). At a complication level any higher than that, one asked the manufacturers to send someone around to check things. See also Infinite-Monkey Theorem.